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Feature/v2.3.0 #413
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Feature/v2.3.0 #413
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Also updated Editor script to work in 2022 Resolves: - #409
…Horizontal scrolling Resolves: #296
…er Scroller component instead, will be removed in a future release. Resolves: #305
… height/width children. Resolves: #380
…size correctly. Resolves: #357
…e feature to incorporate this fix: https://gist.github.com/randomize/73ca6d3b6aa7210073692eb5cabd537e Resolves: #178
TODO - Finish Editor creator
…odule for the Input system used, now or old. Resolves: #378
…avigationHelper Resolves: #208
…eded (basic, no Beziers) Resolves: #324
…"Fake" droppable when the item is not transferable Resolves: #164
…updated in the scene view. Thanks to @solidsign for the update.
…n error on run (and doesn't work) - Resolves: #420
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- Resolves startup issue that prevented the control being used (Unity changed the start order in some instances), this was causing null reference issues with comboboxes - Added the ability to set a specific item on start and not just the first - Added the ability to disable the dropdown to make a read-only dropdown Resolves: - #426 - #425
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Unity UI Extensions - Pull Request
Overview
All the features / Issues and fixes from the 2.3.0 update release
Change list