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Merge pull request #955 from complexlogic/remove_bass_decoder
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Remove BASS Audio Decoder
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barbeque-squared authored Feb 5, 2025
2 parents be78eb3 + 5960e49 commit 0e9ce45
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Showing 6 changed files with 8 additions and 326 deletions.
301 changes: 0 additions & 301 deletions src/media/UAudioDecoder_Bass.pas

This file was deleted.

3 changes: 1 addition & 2 deletions src/switches.inc
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Expand Up @@ -81,7 +81,6 @@
// audio config
{$IF Defined(HaveBASS)}
{$DEFINE UseBASSPlayback}
{$DEFINE UseBASSDecoder}
{$DEFINE UseBASSInput}
{$ELSEIF Defined(HavePortaudio)}
{$DEFINE UseSDLPlayback}
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{$DEFINE UseFFmpeg}
{$IFEND}

{$IF Defined(UseBASSInput) or Defined(UseBASSPlayback) or Defined(UseBASSDecoder)}
{$IF Defined(UseBASSInput) or Defined(UseBASSPlayback)}
{$DEFINE UseBASS}
{$IFEND}

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8 changes: 2 additions & 6 deletions src/ultrastardx-travis.lpi
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Expand Up @@ -44,7 +44,7 @@
<PackageName Value="LazUtils"/>
</Item1>
</RequiredPackages>
<Units Count="129">
<Units Count="128">
<Unit0>
<Filename Value="ultrastardx.dpr"/>
<IsPartOfProject Value="True"/>
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<IsPartOfProject Value="True"/>
</Unit90>
<Unit91>
<Filename Value="media\UAudioDecoder_Bass.pas"/>
<Filename Value="base\UFilesystem.pas"/>
<IsPartOfProject Value="True"/>
</Unit91>
<Unit92>
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<IsPartOfProject Value="True"/>
<UnitName Value="UUnicodeStringHelper"/>
</Unit127>
<Unit128>
<Filename Value="base\UFilesystem.pas"/>
<IsPartOfProject Value="True"/>
</Unit128>
</Units>
</ProjectOptions>
<CompilerOptions>
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10 changes: 3 additions & 7 deletions src/ultrastardx-unix.lpi
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Expand Up @@ -29,7 +29,7 @@
<LaunchingApplication PathPlusParams="/usr/X11R6/bin/xterm -T 'Lazarus Run Output' -e $(LazarusDir)/tools/runwait.sh $(TargetCmdLine)"/>
</local>
</RunParams>
<Units Count="126">
<Units Count="125">
<Unit0>
<Filename Value="ultrastardx.dpr"/>
<IsPartOfProject Value="True"/>
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<IsPartOfProject Value="True"/>
</Unit99>
<Unit100>
<Filename Value="media/UAudioDecoder_Bass.pas"/>
<Filename Value="lua/ULuaUsdx.pas"/>
<IsPartOfProject Value="True"/>
<UnitName Value="ULuaUsdx"/>
</Unit100>
<Unit101>
<Filename Value="media/UAudioDecoder_FFmpeg.pas"/>
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<IsPartOfProject Value="True"/>
<UnitName Value="ULuaTexture"/>
</Unit124>
<Unit125>
<Filename Value="lua/ULuaUsdx.pas"/>
<IsPartOfProject Value="True"/>
<UnitName Value="ULuaUsdx"/>
</Unit125>
</Units>
</ProjectOptions>
<CompilerOptions>
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