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TheNicestGuy authored Sep 1, 2019
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# SE-FrugalAirlock (a.k.a. TNG's Frugal Airlock)
SE-FrugalAirlock (a.k.a. TNG's Frugal Airlock)

## An airlock-management script for the game Space Engineers ##

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you._ The script requires a few obligatory elements to be in place (obvious
things like Air Vents and an airtight structure and less obvious things like
drainage tanks), but beyond those it doesn't care about size, shape, or
style. As for the method of engineer interaction, the script makes it extra
easy to set up common arrangements like button panels or sensors. For the
daring, there is also an API of commands you can use to set up fancier
interfaces and integrations.
style.

3. _The player should not have to touch the script._ Configuring the script to
work with your design is done by adding INI-style text to the CustomData of
your various airlock-related blocks, from a well-commented template. There is
no need to edit the script with a list of block or group names, nor is any
naming convention imposed.
your various airlock-related blocks, from a well-commented template. Blocks
that trigger airlock operation are easy to set up with well-documented
commands. There is no need to edit the script with a list of block or group
names, nor is any naming convention imposed.

Complete details are in [the wiki](https://github.com/TheNicestGuy/SE-FrugalAirlock/wiki).

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