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Fixed bug that caused a !pause when a player as a spec crashed #754

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altair-sossai
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  • Fixed bug that caused a !pause when a player as a spec crashed
  • Improved code readability and standardization of variable/function names

To reproduce the problem, start the round using !forcestart, enter as a survivor, go to spec, go to infected, go to spec again and crash your game, the game will pause.

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- Fixed bug that caused a !pause when a player as a spec crashed
@StarterX4
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Why removed the license clause?

@altair-sossai
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My mistake, I came back as I was

SirPlease added a commit that referenced this pull request Apr 2, 2024
This update closes both #745 and #754
- Implemented auto-unpause suggestion by @StarterX4 with some slightly modified logic which I hope they approve of (wait for all crashers to reconnect before unpausing)
- Fixed an oversight that could cause an autopause when a spectator crashed (by @altair-sossai )
- Updated Syntax.
- Updated Debugging.
- Removed some unnecessary code.
- Prevented Autopause when the crashed player was a Dead Survivor.
@SirPlease SirPlease closed this Apr 2, 2024
@altair-sossai altair-sossai deleted the fix_autopause branch June 10, 2024 17:53
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3 participants