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AutoPause: Implement autounpause on crashed player rejoin #745

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  • Optional for now, available through the autopause_forceunpause 1 Cvar.

- Optional for now, available through the 'autopause_forceunpause' Cvar.
SirPlease added a commit that referenced this pull request Apr 2, 2024
This update closes both #745 and #754
- Implemented auto-unpause suggestion by @StarterX4 with some slightly modified logic which I hope they approve of (wait for all crashers to reconnect before unpausing)
- Fixed an oversight that could cause an autopause when a spectator crashed (by @altair-sossai )
- Updated Syntax.
- Updated Debugging.
- Removed some unnecessary code.
- Prevented Autopause when the crashed player was a Dead Survivor.
@SirPlease SirPlease closed this Apr 2, 2024
@StarterX4 StarterX4 deleted the autopause-autounpause branch May 28, 2024 01:03
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