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Red1C3/README.md

My name is Mohammad, I am a Software Engineer, Game Developer & Computer Graphics Enthusiast.


Connect with me at:

I also share my projects on:

Current Daily Drivers:

Game Engines I use:

Tools and Frameworks I use:

Programming Languages I use most:

Programming Languages I use least:

Pinned Loading

  1. YamanQD/AntWare YamanQD/AntWare Public

    FPS Game built from scratch using C++ and OpenGL.

    C++ 80 5

  2. furious-chicks furious-chicks Public

    An Angry Birds clone made with Unity as its renderer, a made-from-scratch 3D physics engine and psudorandom levels.

    C# 4 1

  3. go-pong go-pong Public

    A Pong clone made from scratch with Go and C using OpenGL 3.3

    Go 32

  4. Simple-Animation-Blender Simple-Animation-Blender Public

    A real-time 1D animation blender and player using Vulkan as graphical back end and ImGui for GUI.

    C++ 5

  5. Rami-Sabbagh/satellite-simulator Rami-Sabbagh/satellite-simulator Public

    A 3rd year University physics project for simulating satellites motion in orbit.

    TypeScript 10

  6. spotpix spotpix Public

    An image quantization application.

    Java 1