Skip to content

[Feature]: New VBL - Cover #3732

@ColdAnkles

Description

@ColdAnkles

Feature Request

The existing suite of VBL tools are excellent, but one use case I've come across and not found a satisfactory solution to is cover: an area of a map that hides anything within, but does not prevent those within from seeing out.

The Solution you'd like

A new VBL definition alongside the existing three: Cover.

Tokens outside the cover area cannot see into the cover area - identical to wall VBL in this case.
Tokens inside the cover area are unaffected by the cover area - identical to both hill and no VBL in this case.

Relevant drawCoverVBL() setTokenCoverVBL() etc. also added.

Alternatives that you've considered.

I am currently using Wall VBL on a "terrain" token, and removing the VBL when it is the turn of a token inside of the terrain, and replacing it at the end of their turn.

It works, but is not very good, and requires fiddly, easy to mistake VBL removal/reapplication.

Additional Context

The Hero Cannot See into Cover
image

The Troll in Cover, is unaffected, and can see the Hero outside.
image

Metadata

Metadata

Assignees

Labels

featureAdding functionality that adds value

Type

No type

Projects

Milestone

No milestone

Relationships

None yet

Development

No branches or pull requests

Issue actions