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Fix emulator crash when stopping emulation after being paused #13530

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Apr 5, 2023
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8 changes: 7 additions & 1 deletion rpcs3/Emu/System.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -2497,7 +2497,13 @@ void Emulator::GracefulShutdown(bool allow_autoexit, bool async_op, bool savesta
for (u32 i = 100; i < 140; i++)
{
std::this_thread::sleep_for(50ms);
Resume(); // TODO: Prevent pausing by other threads while in this loop

// TODO: Prevent pausing by other threads while in this loop
CallFromMainThread([this]()
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why is this async?

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std::thread cannot execute BlockingCallFromMainThread which is present inside Resume().

{
Resume();
}, nullptr, true, read_counter);

process_qt_events(); // Is nullified when performed on non-main thread

if (!read_sysutil_signal && read_counter != get_sysutil_cb_manager_read_count())
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