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Add ability to select icon style #11
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Commits on May 6, 2024
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Move most icons to icons/pixel directory
Initial step towards supporting multiple icon styles via different directories.
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Duplicate generic stick icons across controllers
Simplifies directory structure and allows for different controllers to use different stick icons.
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Move icon resources into icons/ directory
Necessary to support different resources for different styles.
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Kenney's latest high-resolution input prompts asset doesn't require the icons to be completed in an editor before use. Completing the pixel icons in this commit ensures that the pixel and high-resolution icons will provide the same out-of-box experience.
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Commits on May 7, 2024
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Adjust default resource paths in ProjectSettings
- Ensure that get_setting() uses a path that exists after refactoring. - Set ProjectSetting entry to "" because it should now only be set for custom resources, and will otherwise conflict with icon styles.
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Commits on May 13, 2024
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Includes some placeholders for prompt icons that are included in Kenney's pixel prompts but missing from the high-resolution version.
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In order for the "Reset" button in the ProjectSettings to work correctly, the metadata for each project setting has to be set unconditionally. Only the value itself should be guarded by a has_setting() check.
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Commits on May 14, 2024
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Sometimes, the PromptManager node seems to be removed from the tree before the InputPrompt nodes. When this happens, the editor exits with an error.
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