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Enable Frustum Culling by default #350
Enable Frustum Culling by default #350
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Signed-off-by: sameep-git <sameep.shah@tcu.edu>
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Looks good to me! Would be nice if the in-game camera also had frustum culling enabled by default. This could be done by modifying the default values here:
Signed-off-by: sameep-git <sameep.shah@tcu.edu>
Does 71cd3d5 fix it? |
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Just need to update DebugFrustumCulling
to set it back to false
by default, otherwise I tested it and it works as expected!
Sources/Overload/OvEditor/include/OvEditor/Settings/EditorSettings.h
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Signed-off-by: sameep-git <sameep.shah@tcu.edu>
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LGTM!
Closes: #345
EditorSettings.h
properties which affect Frustum Culling fromfalse
totrue
.