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Enable frustum culling by default everywhere #345

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adriengivry opened this issue Feb 7, 2025 · 3 comments · Fixed by #350
Closed

Enable frustum culling by default everywhere #345

adriengivry opened this issue Feb 7, 2025 · 3 comments · Fixed by #350
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Feature New feature to the engine Good First Issue An easy issue for new contributors QoL Quality of Life : Something that can improve users productivity

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@adriengivry
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Problem this feature should fix
Editor and in-game frustum culling is disabled by default. I believe it should be ON everywhere!

Expected solution
Enable frustum culling everywhere

@adriengivry adriengivry added Feature New feature to the engine QoL Quality of Life : Something that can improve users productivity Good First Issue An easy issue for new contributors labels Feb 7, 2025
@sameep-git
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Hi, I would like to help with this issue. I am new to Overload and open source. I looked around the code base and found this file. Will the change be reflected by changing these values to true?
https://github.com/adriengivry/Overload/blob/7e74b39bb346a6e02d3ff449141309acd0f4ff87/Sources/Overload/OvEditor/include/OvEditor/Settings/EditorSettings.h#L78-L80

I was not able to find any in-game settings which would affect default behavior in my quick search. Would these changes only affect the editor or would they affect in-game too?

@adriengivry
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I think so! Setting these to true should address the issue!

@sameep-git
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I think so! Setting these to true should address the issue!

Great! I will start working on it.

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Labels
Feature New feature to the engine Good First Issue An easy issue for new contributors QoL Quality of Life : Something that can improve users productivity
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2 participants