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feature: visibility buffer illuminiation translucency #109

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pollend
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@pollend pollend commented Dec 31, 2023

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Signed-off-by: Michael Pollind <mpollind@gmail.com>
Signed-off-by: Michael Pollind <mpollind@gmail.com>
Signed-off-by: Michael Pollind <mpollind@gmail.com>
@pollend pollend marked this pull request as ready for review January 1, 2024 04:14
@pollend pollend merged commit 4e2cf1e into feature/vis-buffer-implementation-1 Jan 1, 2024
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@pollend pollend deleted the feature/visibility-buffer-illuminiation-translucency branch January 1, 2024 04:20
pollend added a commit that referenced this pull request Jan 1, 2024
commit 4e2cf1e
Merge: 9556405 d6e0bfc
Author: Michael Pollind <mpollind@gmail.com>
Date:   Sun Dec 31 20:20:10 2023 -0800

    Merge pull request #109 from OSS-Cosmic/feature/visibility-buffer-illuminiation-translucency

    feature: visibility buffer illuminiation translucency

commit d6e0bfc
Author: Michael Pollind <mpollind@gmail.com>
Date:   Sun Dec 31 20:06:45 2023 -0800

    feat: fix broken build on windows

    Signed-off-by: Michael Pollind <mpollind@gmail.com>

commit 16ef8f6
Author: Michael Pollind <mpollind@gmail.com>
Date:   Sun Dec 31 15:01:52 2023 -0800

    feat: add translucency

    Signed-off-by: Michael Pollind <mpollind@gmail.com>

commit 9fd3ad9
Author: Michael Pollind <mpollind@gmail.com>
Date:   Sat Dec 30 10:49:30 2023 -0800

    feat: attempt to address rendering problems with radv mesa

    Signed-off-by: Michael Pollind <mpollind@gmail.com>

commit 9556405
Author: Michael Pollind <mpollind@gmail.com>
Date:   Thu Dec 28 17:11:20 2023 -0800

    feat: add back translucency

    Signed-off-by: Michael Pollind <mpollind@gmail.com>

commit e1d9539
Merge: 64f52f2 598bc63
Author: Michael Pollind <mpollind@gmail.com>
Date:   Thu Dec 28 00:26:00 2023 -0800

    Merge pull request #106 from OSS-Cosmic/bugfix/attempt-fix-visbility-buffer-vulkan-linux

    bugfix: attempt resolve broken rendering visibility buffer for linux

commit 598bc63
Author: Michael Pollind <mpollind@gmail.com>
Date:   Thu Dec 28 00:25:18 2023 -0800

    feat: started to add translucency pass

    Signed-off-by: Michael Pollind <mpollind@gmail.com>

commit 7a9ab9d
Author: Michael Pollind <mpollind@gmail.com>
Date:   Tue Dec 26 22:57:52 2023 -0800

    feat: tweak logic for scene objects and remove forward plus

    Signed-off-by: Michael Pollind <mpollind@gmail.com>

commit 29de656
Author: Michael Pollind <mpollind@gmail.com>
Date:   Mon Dec 25 22:51:10 2023 -0800

    feat: adjust translucency pass

    Signed-off-by: Michael Pollind <mpollind@gmail.com>

commit 0ac9ffb
Author: Michael Pollind <mpollind@gmail.com>
Date:   Sun Dec 24 12:55:43 2023 -0800

    bugfix: resolve broken textures with bindless pool

    Signed-off-by: Michael Pollind <mpollind@gmail.com>

commit 8d9d8ba
Author: Michael Pollind <mpollind@gmail.com>
Date:   Sun Dec 24 11:41:40 2023 -0800

    feat: fix incorrect binding for texture

    Signed-off-by: Michael Pollind <mpollind@gmail.com>

commit 79f0a9c
Author: Michael Pollind <mpollind@gmail.com>
Date:   Sat Dec 23 12:07:55 2023 -0800

    feat: fix shader pass

    Signed-off-by: Michael Pollind <mpollind@gmail.com>

commit f88136c
Author: Michael Pollind <mpollind@gmail.com>
Date:   Fri Dec 22 14:11:43 2023 -0800

    bugfix: attempt resolve broken rendering visibility buffer

    Signed-off-by: Michael Pollind <mpollind@gmail.com>

commit 64f52f2
Author: Michael Pollind <mpollind@gmail.com>
Date:   Mon Dec 18 22:10:30 2023 -0800

    feat: add decal pass

    Signed-off-by: Michael Pollind <mpollind@gmail.com>

commit ff0229c
Merge: 56053e3 e283f25
Author: Michael Pollind <mpollind@gmail.com>
Date:   Sun Dec 17 19:43:26 2023 -0800

    Merge pull request #104 from OSS-Cosmic/feat/implement-mesh-allocator-for-beam-rope

    Feat/implement mesh allocator for beam rope

commit e283f25
Author: Michael Pollind <mpollind@gmail.com>
Date:   Sun Dec 17 19:42:12 2023 -0800

    feat: add particle emitters back

    Signed-off-by: Michael Pollind <mpollind@gmail.com>

commit 2e82b61
Author: Michael Pollind <mpollind@gmail.com>
Date:   Wed Dec 13 07:51:57 2023 -0800

    feat: add geometry set allocator for beam and rope

    Signed-off-by: Michael Pollind <mpollind@gmail.com>

commit 1549519
Author: Michael Pollind <mpollind@gmail.com>
Date:   Mon Dec 11 22:37:44 2023 -0800

    feat: add barrier

    Signed-off-by: Michael Pollind <mpollind@gmail.com>

commit 1c4baf8
Author: Michael Pollind <mpollind@gmail.com>
Date:   Mon Dec 11 21:46:53 2023 -0800

    feat: add windows implmenetation

    Signed-off-by: Michael Pollind <mpollind@gmail.com>

commit 56053e3
Author: Michael Pollind <mpollind@gmail.com>
Date:   Sun Dec 10 13:04:26 2023 -0800

    feat: add light cluster

    Signed-off-by: Michael Pollind <mpollind@gmail.com>

commit be8c39f
Author: Michael Pollind <mpollind@gmail.com>
Date:   Sat Dec 9 21:26:31 2023 -0800

    feat: add spotlight back

    Signed-off-by: Michael Pollind <mpollind@gmail.com>

commit 9ecd46d
Author: Michael Pollind <mpollind@gmail.com>
Date:   Sat Dec 9 11:06:26 2023 -0800

    feat: remove hi-z buffer

    Signed-off-by: Michael Pollind <mpollind@gmail.com>

commit 31a9a21
Author: Michael Pollind <mpollind@gmail.com>
Date:   Sat Dec 9 10:15:11 2023 -0800

    feat: improve performance of bindless textures

    Signed-off-by: Michael Pollind <mpollind@gmail.com>

commit 47977ca
Author: Michael Pollind <mpollind@gmail.com>
Date:   Wed Nov 29 18:18:57 2023 -0800

    feat: tweak clusters

    Signed-off-by: Michael Pollind <mpollind@gmail.com>

commit 43a4cbf
Author: Michael Pollind <mpollind@gmail.com>
Date:   Sun Nov 26 21:14:06 2023 -0800

    bugfix: addressing performance issue visibility buffer

    Signed-off-by: Michael Pollind <mpollind@gmail.com>

commit 2d80278
Author: Michael Pollind <mpollind@gmail.com>
Date:   Sat Nov 25 19:45:15 2023 -0800

    feat: add gobo textures

    Signed-off-by: Michael Pollind <mpollind@gmail.com>

commit 1652608
Author: Michael Pollind <mpollind@gmail.com>
Date:   Sat Nov 25 16:16:28 2023 -0800

    feat: add spotlights back

    Signed-off-by: Michael Pollind <mpollind@gmail.com>

commit ad1a82a
Author: Michael Pollind <mpollind@gmail.com>
Date:   Thu Nov 23 12:46:07 2023 -0800

    feat: added point light

    Signed-off-by: Michael Pollind <mpollind@gmail.com>

commit 3b2911f
Author: Michael Pollind <mpollind@gmail.com>
Date:   Tue Nov 21 22:10:57 2023 -0800

    feat: add dissolve back and started on light clusters

    Signed-off-by: Michael Pollind <mpollind@gmail.com>

commit bf27565
Author: Michael Pollind <mpollind@gmail.com>
Date:   Mon Nov 20 22:21:09 2023 -0800

    bugfix: resolve parallax

    Signed-off-by: Michael Pollind <mpollind@gmail.com>

commit f28a445
Author: Michael Pollind <mpollind@gmail.com>
Date:   Fri Nov 17 07:59:25 2023 -0800

    feat: use newer version of the forge

    Signed-off-by: Michael Pollind <mpollind@gmail.com>

commit c1d2e00
Author: Michael Pollind <mpollind@gmail.com>
Date:   Tue Nov 14 20:08:57 2023 -0800

    feat: start of visibility shader

    Signed-off-by: Michael Pollind <mpollind@gmail.com>

commit 41ecf3e
Author: Michael Pollind <mpollind@gmail.com>
Date:   Sun Nov 12 14:58:33 2023 -0800

    feat: visibility buffer impl

    Signed-off-by: Michael Pollind <mpollind@gmail.com>

commit 8bc02e8
Author: Michael Pollind <mpollind@gmail.com>
Date:   Wed Nov 8 21:23:45 2023 -0800

    feat: simplify shadow cache

    Signed-off-by: Michael Pollind <mpollind@gmail.com>

commit 47db28e
Author: Michael Pollind <mpollind@gmail.com>
Date:   Tue Nov 7 20:56:51 2023 -0800

    feat: add shadow cache implementation

    Signed-off-by: Michael Pollind <mpollind@gmail.com>

commit bc9feb4
Author: Michael Pollind <mpollind@gmail.com>
Date:   Tue Nov 7 07:02:06 2023 -0800

    fix

    Signed-off-by: Michael Pollind <mpollind@gmail.com>

commit 0320764
Author: Michael Pollind <mpollind@gmail.com>
Date:   Mon Nov 6 19:33:31 2023 -0800

    bugfix: remove parllax from pre/post z pass

    Signed-off-by: Michael Pollind <mpollind@gmail.com>
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