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Feat/implement mesh allocator for beam rope #104
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pollend
merged 4 commits into
feature/vis-buffer-implementation-1
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feat/implement-mesh-allocator-for-beam-rope
Dec 18, 2023
Merged
Feat/implement mesh allocator for beam rope #104
pollend
merged 4 commits into
feature/vis-buffer-implementation-1
from
feat/implement-mesh-allocator-for-beam-rope
Dec 18, 2023
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Signed-off-by: Michael Pollind <mpollind@gmail.com>
Signed-off-by: Michael Pollind <mpollind@gmail.com>
Signed-off-by: Michael Pollind <mpollind@gmail.com>
Signed-off-by: Michael Pollind <mpollind@gmail.com>
pollend
merged commit Dec 18, 2023
ff0229c
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feature/vis-buffer-implementation-1
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pollend
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Jan 1, 2024
commit 4e2cf1e Merge: 9556405 d6e0bfc Author: Michael Pollind <mpollind@gmail.com> Date: Sun Dec 31 20:20:10 2023 -0800 Merge pull request #109 from OSS-Cosmic/feature/visibility-buffer-illuminiation-translucency feature: visibility buffer illuminiation translucency commit d6e0bfc Author: Michael Pollind <mpollind@gmail.com> Date: Sun Dec 31 20:06:45 2023 -0800 feat: fix broken build on windows Signed-off-by: Michael Pollind <mpollind@gmail.com> commit 16ef8f6 Author: Michael Pollind <mpollind@gmail.com> Date: Sun Dec 31 15:01:52 2023 -0800 feat: add translucency Signed-off-by: Michael Pollind <mpollind@gmail.com> commit 9fd3ad9 Author: Michael Pollind <mpollind@gmail.com> Date: Sat Dec 30 10:49:30 2023 -0800 feat: attempt to address rendering problems with radv mesa Signed-off-by: Michael Pollind <mpollind@gmail.com> commit 9556405 Author: Michael Pollind <mpollind@gmail.com> Date: Thu Dec 28 17:11:20 2023 -0800 feat: add back translucency Signed-off-by: Michael Pollind <mpollind@gmail.com> commit e1d9539 Merge: 64f52f2 598bc63 Author: Michael Pollind <mpollind@gmail.com> Date: Thu Dec 28 00:26:00 2023 -0800 Merge pull request #106 from OSS-Cosmic/bugfix/attempt-fix-visbility-buffer-vulkan-linux bugfix: attempt resolve broken rendering visibility buffer for linux commit 598bc63 Author: Michael Pollind <mpollind@gmail.com> Date: Thu Dec 28 00:25:18 2023 -0800 feat: started to add translucency pass Signed-off-by: Michael Pollind <mpollind@gmail.com> commit 7a9ab9d Author: Michael Pollind <mpollind@gmail.com> Date: Tue Dec 26 22:57:52 2023 -0800 feat: tweak logic for scene objects and remove forward plus Signed-off-by: Michael Pollind <mpollind@gmail.com> commit 29de656 Author: Michael Pollind <mpollind@gmail.com> Date: Mon Dec 25 22:51:10 2023 -0800 feat: adjust translucency pass Signed-off-by: Michael Pollind <mpollind@gmail.com> commit 0ac9ffb Author: Michael Pollind <mpollind@gmail.com> Date: Sun Dec 24 12:55:43 2023 -0800 bugfix: resolve broken textures with bindless pool Signed-off-by: Michael Pollind <mpollind@gmail.com> commit 8d9d8ba Author: Michael Pollind <mpollind@gmail.com> Date: Sun Dec 24 11:41:40 2023 -0800 feat: fix incorrect binding for texture Signed-off-by: Michael Pollind <mpollind@gmail.com> commit 79f0a9c Author: Michael Pollind <mpollind@gmail.com> Date: Sat Dec 23 12:07:55 2023 -0800 feat: fix shader pass Signed-off-by: Michael Pollind <mpollind@gmail.com> commit f88136c Author: Michael Pollind <mpollind@gmail.com> Date: Fri Dec 22 14:11:43 2023 -0800 bugfix: attempt resolve broken rendering visibility buffer Signed-off-by: Michael Pollind <mpollind@gmail.com> commit 64f52f2 Author: Michael Pollind <mpollind@gmail.com> Date: Mon Dec 18 22:10:30 2023 -0800 feat: add decal pass Signed-off-by: Michael Pollind <mpollind@gmail.com> commit ff0229c Merge: 56053e3 e283f25 Author: Michael Pollind <mpollind@gmail.com> Date: Sun Dec 17 19:43:26 2023 -0800 Merge pull request #104 from OSS-Cosmic/feat/implement-mesh-allocator-for-beam-rope Feat/implement mesh allocator for beam rope commit e283f25 Author: Michael Pollind <mpollind@gmail.com> Date: Sun Dec 17 19:42:12 2023 -0800 feat: add particle emitters back Signed-off-by: Michael Pollind <mpollind@gmail.com> commit 2e82b61 Author: Michael Pollind <mpollind@gmail.com> Date: Wed Dec 13 07:51:57 2023 -0800 feat: add geometry set allocator for beam and rope Signed-off-by: Michael Pollind <mpollind@gmail.com> commit 1549519 Author: Michael Pollind <mpollind@gmail.com> Date: Mon Dec 11 22:37:44 2023 -0800 feat: add barrier Signed-off-by: Michael Pollind <mpollind@gmail.com> commit 1c4baf8 Author: Michael Pollind <mpollind@gmail.com> Date: Mon Dec 11 21:46:53 2023 -0800 feat: add windows implmenetation Signed-off-by: Michael Pollind <mpollind@gmail.com> commit 56053e3 Author: Michael Pollind <mpollind@gmail.com> Date: Sun Dec 10 13:04:26 2023 -0800 feat: add light cluster Signed-off-by: Michael Pollind <mpollind@gmail.com> commit be8c39f Author: Michael Pollind <mpollind@gmail.com> Date: Sat Dec 9 21:26:31 2023 -0800 feat: add spotlight back Signed-off-by: Michael Pollind <mpollind@gmail.com> commit 9ecd46d Author: Michael Pollind <mpollind@gmail.com> Date: Sat Dec 9 11:06:26 2023 -0800 feat: remove hi-z buffer Signed-off-by: Michael Pollind <mpollind@gmail.com> commit 31a9a21 Author: Michael Pollind <mpollind@gmail.com> Date: Sat Dec 9 10:15:11 2023 -0800 feat: improve performance of bindless textures Signed-off-by: Michael Pollind <mpollind@gmail.com> commit 47977ca Author: Michael Pollind <mpollind@gmail.com> Date: Wed Nov 29 18:18:57 2023 -0800 feat: tweak clusters Signed-off-by: Michael Pollind <mpollind@gmail.com> commit 43a4cbf Author: Michael Pollind <mpollind@gmail.com> Date: Sun Nov 26 21:14:06 2023 -0800 bugfix: addressing performance issue visibility buffer Signed-off-by: Michael Pollind <mpollind@gmail.com> commit 2d80278 Author: Michael Pollind <mpollind@gmail.com> Date: Sat Nov 25 19:45:15 2023 -0800 feat: add gobo textures Signed-off-by: Michael Pollind <mpollind@gmail.com> commit 1652608 Author: Michael Pollind <mpollind@gmail.com> Date: Sat Nov 25 16:16:28 2023 -0800 feat: add spotlights back Signed-off-by: Michael Pollind <mpollind@gmail.com> commit ad1a82a Author: Michael Pollind <mpollind@gmail.com> Date: Thu Nov 23 12:46:07 2023 -0800 feat: added point light Signed-off-by: Michael Pollind <mpollind@gmail.com> commit 3b2911f Author: Michael Pollind <mpollind@gmail.com> Date: Tue Nov 21 22:10:57 2023 -0800 feat: add dissolve back and started on light clusters Signed-off-by: Michael Pollind <mpollind@gmail.com> commit bf27565 Author: Michael Pollind <mpollind@gmail.com> Date: Mon Nov 20 22:21:09 2023 -0800 bugfix: resolve parallax Signed-off-by: Michael Pollind <mpollind@gmail.com> commit f28a445 Author: Michael Pollind <mpollind@gmail.com> Date: Fri Nov 17 07:59:25 2023 -0800 feat: use newer version of the forge Signed-off-by: Michael Pollind <mpollind@gmail.com> commit c1d2e00 Author: Michael Pollind <mpollind@gmail.com> Date: Tue Nov 14 20:08:57 2023 -0800 feat: start of visibility shader Signed-off-by: Michael Pollind <mpollind@gmail.com> commit 41ecf3e Author: Michael Pollind <mpollind@gmail.com> Date: Sun Nov 12 14:58:33 2023 -0800 feat: visibility buffer impl Signed-off-by: Michael Pollind <mpollind@gmail.com> commit 8bc02e8 Author: Michael Pollind <mpollind@gmail.com> Date: Wed Nov 8 21:23:45 2023 -0800 feat: simplify shadow cache Signed-off-by: Michael Pollind <mpollind@gmail.com> commit 47db28e Author: Michael Pollind <mpollind@gmail.com> Date: Tue Nov 7 20:56:51 2023 -0800 feat: add shadow cache implementation Signed-off-by: Michael Pollind <mpollind@gmail.com> commit bc9feb4 Author: Michael Pollind <mpollind@gmail.com> Date: Tue Nov 7 07:02:06 2023 -0800 fix Signed-off-by: Michael Pollind <mpollind@gmail.com> commit 0320764 Author: Michael Pollind <mpollind@gmail.com> Date: Mon Nov 6 19:33:31 2023 -0800 bugfix: remove parllax from pre/post z pass Signed-off-by: Michael Pollind <mpollind@gmail.com>
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