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Merge: never consider RGB as being transparent by default - this is OK for unpremultiplied compositing (After Effects) but is invalid in a premultiplied compositor such as Natron or Nuke. Users still have the option to ignore the alpha channel. #571
WriteOIIO: Do not add "Color." to the channel names of the color plane (affects mainly OpenEXR). #583
Writers: when writing RGBA to format that does not support alpha, just drop alpha - don't premultiply. #582
RGBtoHSL: Fix bug with white and superwhite values. #512