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Implemented Random Mercenary Company Name Generator #4640

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merged 15 commits into from
Aug 16, 2024
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Original file line number Diff line number Diff line change
Expand Up @@ -15,6 +15,7 @@ generalPanel.title=General
unitRatingMethodLabel.text=Unit Reputation Method:
manualUnitRatingModifierLabel.text=Manual Reputation Modifier
lblName.text=Name:
lblNameGenerator.text=New Name
lblDate.text=Date:
lblFaction.text=Faction:
lblFactionNames.text=Faction:
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8 changes: 8 additions & 0 deletions MekHQ/resources/mekhq/resources/GUI.properties
Original file line number Diff line number Diff line change
Expand Up @@ -582,6 +582,14 @@ btnGenerateCallsigns.text=Generate Callsign(s)
btnGenerateCallsigns.toolTipText=Generate the specified number of callsigns using the provided values.
btnAssignCallsign.text=Assign Callsign
btnAssignCallsign.toolTipText=Assign the currently generated callsign to the current person. If one has not been generated, it will be generated before being immediately assigned.
# Company Name Panel
companyNamePanel.title=Mercenary Company Name Generator
lblCurrentCompanyName.text=Current Name:
lblCompanyNameGenerated.text=Generated Name:
btnGenerateCompanyName.text=Generate Name
btnGenerateCompanyName.toolTipText=Generate a random mercenary company name
btnAssignCompanyName.text=Assign Name
btnAssignCompanyName.toolTipText=Replace the current company name with the last generated name.
# Bloodname Panel
bloodnamePanel.title=Bloodname Generator
lblCurrentBloodname.text=Current Bloodname:
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