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fix: check if it is a narcpod before trying to access getPosition #6529

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Feb 11, 2025
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2 changes: 1 addition & 1 deletion megamek/src/megamek/common/GameDatasetLogger.java
Original file line number Diff line number Diff line change
Expand Up @@ -176,7 +176,7 @@ private void append(Game game, AbstractAttackAction attackAction, boolean withHe
if (target != null ) {
targetId = target.getId() + "";
targetType = target.getClass().getSimpleName();
targetCoords = target.getPosition() != null ? target.getPosition().toTSV() : "-1\t-1";
targetCoords = !(target instanceof INarcPod) && target.getPosition() != null ? target.getPosition().toTSV() : "-1\t-1";
if (target instanceof Entity entity) {
targetPlayerId = entity.getOwner().getId() + "";
targetRole = entity.getRole() == null ? UnitRole.NONE.name() : entity.getRole().name();
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