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Replace renderer with Trinity Engine #129

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SaintWish opened this issue Dec 30, 2022 · 3 comments
Closed

Replace renderer with Trinity Engine #129

SaintWish opened this issue Dec 30, 2022 · 3 comments
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enhancement 🔧 New feature or request game Related to the game's code. med priority Issue that should be addressed as time allows. unlikely This will not be worked on

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@SaintWish
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SaintWish commented Dec 30, 2022

Best to use the trinity render engine because it's very well documented and support the features we want to use. https://github.com/TheOverfloater/trinity-engine

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SaintWish added a commit that referenced this issue Jan 19, 2023
@SaintWish SaintWish added enhancement 🔧 New feature or request med priority Issue that should be addressed as time allows. game Related to the game's code. labels Jan 25, 2023
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SaintWish commented Feb 6, 2023

Could also replace the renderer with this https://twhl.info/thread/view/17812 we'll have to decide what would work best for us. https://github.com/HLSources/Trinity-renderer

@SaintWish SaintWish changed the title Replace renderer with HL: Paranoia's Replace renderer with Trinity Engine Feb 7, 2023
@SaintWish SaintWish added this to MS:R Mar 23, 2023
@SaintWish SaintWish moved this to Todo in MS:R Mar 23, 2023
@SaintWish SaintWish added this to the New Renderer milestone Mar 23, 2023
@SaintWish SaintWish added the unlikely This will not be worked on label Nov 8, 2023
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While it would be nice, Trinity renderer makes use of wglGetProcAddress which isn't linux compatible.

@SaintWish SaintWish closed this as not planned Won't fix, can't repro, duplicate, stale Nov 8, 2023
@SaintWish SaintWish removed this from MS:R Oct 4, 2024
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Labels
enhancement 🔧 New feature or request game Related to the game's code. med priority Issue that should be addressed as time allows. unlikely This will not be worked on
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