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LeGo 2.9.0

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@szapp szapp released this 18 Jan 18:02
· 0 commits to dev since this release
  • Fix Sprite priorities on deletion and on initialization
  • Fix register values in AI Functions hook
  • Fix text alignment on negative margin of ViewPtr_AlignText in View (#27)
  • Fix the removal of dangling handles and other minor issues in Buff (#34)
  • Fix corrupted Daedalus stack in PM_Bind of PermMem
  • Fix deprecated Misc NPC slot functions
  • Fix undefined behavior for negative values of Bars (#30)
  • Avoid relying on self after Wld_InsertNpc in ItemHelper
  • Remove obsolete code in PermMem archive
  • Make for-loops breakable with rBreak (analogous to foreachHndl) in List and Hashtable
  • Add foreach loop for zCArray with a conditional function to skip elements, used in PermMem
  • Make nested for-loops local-safe in List and Hashtale
  • Reduce redundancy in for loops and foreach loops in List and PermMem
  • Improve stability of Locals in conjunction with loops in Hashtable and HookEngine
  • Improve performance of NPC-by-talent-ID lookup in Talents (#32)