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Custom
This tab is used to add extra randomisation assets to the randomisation process.
Allows the user to add custom music for the Stage Music Randomisation, supporting practically any format that can be played and converted by vgmstream.
Allows the user to add custom sound files for the Voice Triggers Randomiser, supporting practically any format that can be played and converted by vgmstream. The file name will be used to fill in the subtitle displayed in game.
Allows the user to add custom images to use in the Texture Randomisation process. Supporting all the formats that Microsoft's texconv
utility supports.
Allows the user to select pre-created voice packs to add new sounds to the Object Placement Voice Randomisation (and also affects the Event Voice Line Shuffler if Gameplay Lines are included). My voice packs can be found here and can also be used as a reference for creating your own.
Any voice packs must be placed in the VoicePacks
folder in the application directory.
At the bottom of this tab are various buttons and a single checkbox element, they work as follows:
Having this checkbox enabled will save any converted custom music or voice lines to a Cache folder, allowing them to be easily reused in future randomisations. Using this option will speed up future randomisations that call for previously used sound files, but will also make the Randomiser's folder a lot larger due to it needing to store the resulting XMA files.
Opens a file browser to select content for the appropriate tab. If the Voice Packs tab is selected, then this button becomes a Select All
button instead, and will simply enable all the found voice packs.
This button only appears on the Voice Packs tab, and simply downloads all my official voice packs from their GitHub repository.
Completely clears the content from the tab selected. If the Voice Packs tab is selected, then this button becomes a Refresh
button instead, and will simply repopulate the list of voice packs and should be used if a new Voice Pack ZIP file was placed into the VoicePacks
folder while the Randomiser is already running.
Removes the selected item in the list of the current tab. If the Voice Packs tab is selected, then this button becomes a Deselect All
button instead, and will simply disable all the found voice packs.