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1.6.2
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InvertGames committed Aug 7, 2015
1 parent 2b24b21 commit 0bd785e
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13 changes: 12 additions & 1 deletion Editor/Resources/uFrameReadme.txt
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Expand Up @@ -4,7 +4,18 @@ Be sure to subscribe to our newsletter @ invertgamestudios.com for updates, noti
Note for 1.5 Users: The 1.6 Version of uFrame, only falls short of a major release due to it being mostly bug fixes and changes that will support
the idea of ECS and MVVM working together, and promises for the 1.x release. If you already have a lot of work done in 1.5 save 1.6 for your next game or application.
While upgrading is possible if you are familiar enough with it, but it will require a significant effort.
1.61
1.6.2
- New Node Styles for better visual feedback.
- Documentation Updates
- Interactive Tutorial Updates
- Wiki page link on welcome screen
- New extension method for copying viewmodels
- New sugar methods to invoke commands on view-models.
- Serializer fixes
- Kernel Fix: Correctly publishes Loading instead of Loaded twice.
- Other small enhancements & Fixes

1.601
- Added: New Welcome Screen
- Cleaned up Documentation look and feel
- Documentation changes/fixes/updates are coming in the next version
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2 changes: 1 addition & 1 deletion Editor/WelcomePlugin/Editor/WelcomePlugin.cs
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Expand Up @@ -31,7 +31,7 @@ public bool ExampleUnityPackageExists

public string AbsoluteExampleUnityPackagePath
{
get { return Path.Combine(Application.dataPath, "pkj/ExampleProject.unitypackage"); }
get { return Path.Combine(Application.dataPath, "uFrame/MVVM/Framework/ExampleProject.unitypackage"); }
}

public IEnumerable<string> GetExampleProjectScenes()
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9 changes: 0 additions & 9 deletions ExampleProject.meta

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9 changes: 0 additions & 9 deletions ExampleProject/LevelSystem.meta

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9 changes: 0 additions & 9 deletions ExampleProject/LevelSystem/SimpleClasses.meta

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