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Welcome to the uFrame wiki - feel free to edit these pages and add things you think others may find useful. If you can't find what you're looking for here, don't be afraid to post a question in the uFrame Forums or the uFrame Slack group - someone is usually around to help out. If you think the solutions you find elsewhere may be helpful to someone else, you're more than welcome to come back here and share on the wiki :)
You can use either the official release on the asset store, or download the most up-to-date version here and replace the uFrameComplete/uFrame folder that's in your current project.
The latest documentation can be found here, and as the 1.6 release draws near you'll be seeing more content there.
The following pages should help you get familiar with the core concepts of uFrame and setting up your first project.
- uFrame 101 - Core Concepts
- uFrame 102 - Setting Up Your Project
- uFrame 000 - [uFrame Designer](uFrame Designer)
- uFrame 103 - Scene Managers
- uFrame 104 - Subsystems
- uFrame 105 - Elements
- uFrame 106 - Views
- uFrame 107 - ViewModels
- uFrame 108 - Controllers
- uFrame 109 - Instantiation Scenarios and Methods
- uFrame 110 - Collections
- uFrame 111 - Nodes
- uFrame 201 - Computed Properties
- uFrame 202 - Scene Properties
- uFrame 203 - Inheritance
- uFrame 204 - Reactive State Machines