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Split declaration and implementation of GetSymbol #1969

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Jan 16, 2024
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1 change: 1 addition & 0 deletions src/CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -394,6 +394,7 @@ list(APPEND SOURCE_FILES
displayapp/screens/Error.cpp
displayapp/screens/Alarm.cpp
displayapp/screens/Styles.cpp
displayapp/screens/WeatherSymbols.cpp
displayapp/Colors.cpp
displayapp/widgets/Counter.cpp
displayapp/widgets/PageIndicator.cpp
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36 changes: 36 additions & 0 deletions src/displayapp/screens/WeatherSymbols.cpp
Original file line number Diff line number Diff line change
@@ -0,0 +1,36 @@
#include "displayapp/screens/WeatherSymbols.h"

const char* Pinetime::Applications::Screens::Symbols::GetSymbol(const Pinetime::Controllers::SimpleWeatherService::Icons icon) {
switch (icon) {
case Pinetime::Controllers::SimpleWeatherService::Icons::Sun:
return Symbols::sun;
break;
case Pinetime::Controllers::SimpleWeatherService::Icons::CloudsSun:
return Symbols::cloudSun;
break;
case Pinetime::Controllers::SimpleWeatherService::Icons::Clouds:
return Symbols::cloud;
break;
case Pinetime::Controllers::SimpleWeatherService::Icons::BrokenClouds:
return Symbols::cloudMeatball;
break;
case Pinetime::Controllers::SimpleWeatherService::Icons::Thunderstorm:
return Symbols::bolt;
break;
case Pinetime::Controllers::SimpleWeatherService::Icons::Snow:
return Symbols::snowflake;
break;
case Pinetime::Controllers::SimpleWeatherService::Icons::CloudShowerHeavy:
return Symbols::cloudShowersHeavy;
break;
case Pinetime::Controllers::SimpleWeatherService::Icons::CloudSunRain:
return Symbols::cloudSunRain;
break;
case Pinetime::Controllers::SimpleWeatherService::Icons::Smog:
return Symbols::smog;
break;
default:
return Symbols::ban;
break;
}
}
35 changes: 1 addition & 34 deletions src/displayapp/screens/WeatherSymbols.h
Original file line number Diff line number Diff line change
Expand Up @@ -6,40 +6,7 @@ namespace Pinetime {
namespace Applications {
namespace Screens {
namespace Symbols {
const char* GetSymbol(const Pinetime::Controllers::SimpleWeatherService::Icons icon) {
switch (icon) {
case Pinetime::Controllers::SimpleWeatherService::Icons::Sun:
return Symbols::sun;
break;
case Pinetime::Controllers::SimpleWeatherService::Icons::CloudsSun:
return Symbols::cloudSun;
break;
case Pinetime::Controllers::SimpleWeatherService::Icons::Clouds:
return Symbols::cloud;
break;
case Pinetime::Controllers::SimpleWeatherService::Icons::BrokenClouds:
return Symbols::cloudMeatball;
break;
case Pinetime::Controllers::SimpleWeatherService::Icons::Thunderstorm:
return Symbols::bolt;
break;
case Pinetime::Controllers::SimpleWeatherService::Icons::Snow:
return Symbols::snowflake;
break;
case Pinetime::Controllers::SimpleWeatherService::Icons::CloudShowerHeavy:
return Symbols::cloudShowersHeavy;
break;
case Pinetime::Controllers::SimpleWeatherService::Icons::CloudSunRain:
return Symbols::cloudSunRain;
break;
case Pinetime::Controllers::SimpleWeatherService::Icons::Smog:
return Symbols::smog;
break;
default:
return Symbols::ban;
break;
}
}
const char* GetSymbol(const Pinetime::Controllers::SimpleWeatherService::Icons icon);
}
}
}
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