Skip to content

Releases: Eranziel/foundryvtt-lancer

v1.6.1

16 Jul 22:50
Compare
Choose a tag to compare

1.6.1 (2023-07-16)

Bug Fixes

  • #570 - If no icon sets are selected, enable the default set.

Full changelog

v1.6.0

15 Jul 15:18
Compare
Choose a tag to compare

1.6.0 (2023-07-15)

Features

  • Added status icons for dispersal shield to the "Hayley NPC" set.
  • Last release should have been 1.6.0, so I'm fixing the version number now. 😉

Bug Fixes

  • The "Scan (Journal)" macro now correctly updates existing journals. You will need to drag a new copy of the macro out of the compendium.

Full changelog

v1.5.5

14 Jul 00:17
Compare
Choose a tag to compare

1.5.5 (2023-07-13)

Features

  • Lancer Condition Icons is now integrated into the system. LCI settings are automatically migrated to the corresponding system settings.
  • Status icon setting changes are applied live.
  • Verified compatibility bump to 10.303.

Full changelog

v1.5.4

27 Apr 03:36
Compare
Choose a tag to compare

1.5.4 (2023-04-26)

Bug Fixes

  • Fix a compatibility issue between CUB and the "consume lock on" feature.

Full changelog

v1.5.3

31 Mar 21:57
Compare
Choose a tag to compare

1.5.3 (2023-03-31)

Bug Fixes

  • #529 - Fix issues with syncing pilot/mech images.
  • Make the new Ruin macro actually show up in the compendium.

Full changelog

v1.5.2

31 Mar 04:53
Compare
Choose a tag to compare

1.5.2 (2023-03-30)

Features

  • Add a reload macro to the compendium, courtesy of Valk.
  • Update the ruin macro in the compendium, courtesy of Valk. Now searches for wreck images, and ignores biologicals.
  • Add an attackData flag to attack roll ChatMessages. Not user-visible, but contains data which may be useful to module devs.

Bug Fixes

  • #528 - Make Comp/Con login email case-insensitive. (Thanks Archiver#1883!)
  • #397 - Partial fix for consume lock on bug. Lock on is removed when consumed if a GM user is logged in when the attack is rolled.

Full changelog

v1.5.1

12 Feb 22:36
Compare
Choose a tag to compare

1.5.1 (2023-02-12)

Bug Fixes

  • #521 - Fix chat button macro for reserves.
  • #522 - "Resources" was listed twice in reserve type selector.
  • Fix bug in Scan (Journal) compendium macro which caused it to fail if the token actor name had been modified.

Full changelog

v1.5.0

12 Feb 06:18
Compare
Choose a tag to compare

1.5.0 (2023-02-11)

Features

  • #268 - Add Reserves to Pilot sheets! Thanks to dodgepong for a lot of the heavy lifting on this one!
  • #509 - Add role to NPC Class sheet.
  • Added "Scan to Journal" macro to compendium - thanks Valkyrion and Vixiea!
  • Updated "Custom Paint Job" macro for CUB/Triggler to work with v10 - thanks CSMcFarland!
  • Added feature to embed references to Lancer items from compendiums. e.g. @lancerid[mw_shotgun] - thanks Bolts! Examples:
    • @LancerID[mf_blackbeard] - reference to the Blackbeard frame item.
    • @LancerID[mw_shotgun]{Boomstick} - reference to the GMS Shotgun mech weapon, with the embed button saying "Boomstick".
  • Use Foundry's built-in scene progress bar for displaying LCP import progress.

Bug Fixes

  • #469 - Fix max value on NPC Class sheet stats.
  • #486 - Fix misleading message when overheating single-stress NPCs.
  • #494 - Fix displaying bonus data twice on Core Bonus Sheet.
  • #520 - Fix bug causing actor and prototype token images to desync.
  • Migrate v9-format compendiums to v10 format.
  • Fix some errors during Comp/Con import.

Full changelog

v1.4.2

22 Jan 01:15
Compare
Choose a tag to compare

1.4.2 (2023-01-21)

Features

  • #507 - Update README and welcome message to use the Lancer 3rd Party License.

Bug Fixes

  • #510 & #512 - Fix issues preventing Comp/Con import.
  • #511 - Fix issue causing token images to be overwritten with actor image on every edit to the actor.
  • #516 - Fix bug preventing actor Size changes from automatically configuring prototype token dimensions.

Full changelog

v1.4.1

20 Jan 01:07
Compare
Choose a tag to compare

1.4.1 (2023-01-19)

Public release for v10 compatibility.

Bug Fixes

  • #500 - Fix activation icon size in popout combat tracker.
  • #503 - Fix bug causing new item creation to fail.
  • #506 - Fix bug causing some tokens to be automatically resized on load.

Full changelog