This is a mod for the game "Space Pirates and Zombies 2" which uses the Unity Mod Manager or BepInEx to work. (final version)
- Changing number of active hangars
- Changing level requirement for active hangars
- Changing number of core blocks
- Changing perk bonuses after max player level
- Changing the strength and size of explosions
- Changing amount of Rez drop from asteroids
- Changing block bonus stats from rarity
- Sandbox settings menu when starting new campaign
- Mod requires Unity Mod Manager to work.
- Add the following lines to the end of the file before
</Config>
in the UnityModManagerConfig.xml which is located in the Unity Mod Manager folder:
<GameInfo Name="SPAZ 2">
<Folder>SPAZ2</Folder>
<ModsDirectory>Mods</ModsDirectory>
<ModInfo>Info.json</ModInfo>
<GameExe>SPAZ2_64.exe</GameExe>
<StartingPoint>[Assembly-CSharp.dll]GameFlowManager.StartMainMenu:After</StartingPoint>
<EntryPoint>[Assembly-CSharp.dll]GameFlowManager.StartMainMenu:After</EntryPoint>
<MinimalManagerVersion>0.24.0</MinimalManagerVersion>
</GameInfo>
- Open Unity Mod Manager and select game from the Install tab.
- Then change the installation method to DoorstopProxy and click Install.
- Download the mod file from releases named SandSpace-UMM.
- In the "Mods" tab, drag the archive into the program window.
- Ready.
- Use the Unity Mod Manager UI to change mod settings.
- Download the mod loader BepInEx and extract it to the game folder.
- Download the mod file from releases named SandSpace-BepInEx.
- Extract the mod files to the game folder.
- Ready.
- To change mod settings, install Configuration Manager.
- If you are running the mod for the first time and want to load a save, restart the game after loading.
- If you want to start a new game, then after entering the global map, save and restart the game.
- These actions are done once and are required to unlock all mod settings.
- All mod settings are desirable to do in the main menu.
MIT