Releases
v14
Map Transitions
Created a plugin to define custom map transitions, see: SirPlease/L4D2-Competitive-Rework#346
Removed TheCrashStand.vpk
- Delete this file from your server/config and use the plugin
Removed thesaccing_v2.vpk
- Delete this file from your server/config and use the plugin
Initial Release
All Maps
Added static witch spawn cvars and witch flow blocks
Fully removed static upgrade pack spawns
Fixed issue with static ashtray stands being removed
Dead Center
Map 3
Fixed event not stopping after pressing the button
Made the office chair used for the one way drop return solid
Hard Rain
Map 1
Blocked tank between 0% - 20% (no change for Zonemod)
The Passing
Map 3
Fixed issues with finale pills not spawning
Removed now redundant changes to fix items not spawning
The Sacrifice
Map 3
Fixed issues with finale pills not spawning
No Mercy
Map 3
Added an additional tank ban range between 0% - 22%
Crash Course
Map 1
Removed 2 additional cars by the saferoom
Map 2
Solidified police barricade by the crashed bus
Adjusted placement of an unhittable car by warehouse
Fixed issues with finale pills not spawning
Death Toll
Map 4
Removed trash can in the middle of the street before the florist
Map 5
Fixed issues with finale pills not spawning
The Last Stand
Map 2
Fixed issues with finale pills not spawning
Detour Ahead
Map 4
Fixed event not stopping when the train reaches the end of the bridge
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