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Map transitions plugin #346

Merged
merged 15 commits into from
Aug 15, 2021
Merged

Map transitions plugin #346

merged 15 commits into from
Aug 15, 2021

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Derpduck
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Handles custom map/campaign transitions through a plugin instead of edited mission files, which fixes all issues with wrong survivor sets, item/pill spawns, etc.

thesaccing_v2.vpk and TheCrashStand.vpk addons should be deleted from servers, they are not needed now and will prevent the transition from working correctly.

Team scores are set correctly between transitions, however teams will always be "unflipped" because a "new match" is started, which could result in some confusion or team swaps.

Map pairs are specified with sm_add_map_transition, when the first map in the pair ends, the second map will be loaded.
e.g. sm_add_map_transition c6m2_bedlam c7m1_docks

Loaded through general fixes, transition rules are specified per config. Would not recommend using in non-versus modes.

@SirPlease SirPlease merged commit 9787f32 into SirPlease:master Aug 15, 2021
@Derpduck Derpduck deleted the maptransitions branch August 16, 2021 10:13
fantasylidong pushed a commit to fantasylidong/CompetitiveWithAnne that referenced this pull request Dec 1, 2022
* Delete thesaccing_v2.vpk

* Delete TheCrashStand.vpk

* Update generalfixes.cfg

* Update shared_settings.cfg

* Update shared_settings.cfg

* Update shared_settings.cfg

* Update shared_settings.cfg

* Update pmelite.cfg

* Update shared_settings.cfg

* Update shared_settings.cfg

* Update shared_settings.cfg

* Add files via upload

* Update l4d2_map_transitions.sp

* Add files via upload

Co-authored-by: SirPlease
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2 participants