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0.19.0

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@Darxo Darxo released this 30 Dec 01:30
· 2 commits to develop since this release

Changes

  • Lindwurms Head and Tail no longer share hitpoints and effects but killing the tail will no longer kill the Head
    • Lindwurm Head now has 1000 Hitpoints (down from 1100) and gains Exude Confidence
    • The Lindwurm Tail has half as much Hitpoints than the Head, half as much Resolve, but 50% more Melee Defense. Lindwurm Tails no longer have Fearsome
    • The Lindwurm Tail can now be stunned and netted but those effects are removed whenever the Head moves away
  • Hybridization now grants 15% of base Ranged Skill as Melee Skill (up from 10%) but no longer grants Melee Defense
  • Cheap Trick is now Tier 1 (down from Tier 2)
  • Tricksters Purses is now Tier 3 (up from Tier 1)
  • Ghostlike is now Tier 5 (up from Tier 4)
  • Improve knock back logic for Spiked Impaler to behave like the Knock Back skill from shields
  • Weaponsmiths and Armorsmiths now sell Armor Parts but for a higher price
  • Orc Warlords and Barbarian Kings now have Savage Strength which will make them immune to Disarm
  • The Conqueror now has Savage Strength to indicate better that he is immune to Disarm
  • Enemies with Spear Flurry no longer gain Fresh and Furious for free (as the former perk was recently buffed)
  • The Headless effect now also grants immunity to sleep
  • NPCs are now less likely to use Break Free if they have almost no Melee Defense to begin with and more likely if they have a lot of Melee Defense
  • Display price multiplier from relation in factions & relations screen
  • Add 3 new settings or displaying exact relation, morale and renown values after the respective state term

Fixes

  • Fix script error when pressing LootAllItems after battle
  • Fix remove initiative calculation from net ai behavior as that stat is no longer relevant here
  • Fix Sweeping Strikes not being force enabled correctly for Lindwurm Tails