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[Xedra Evolved] Rework how elemental fae gain terrain bonuses #79427

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merged 7 commits into from
Jan 31, 2025

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@Standing-Storm Standing-Storm commented Jan 30, 2025

Summary

Mods "[Xedra Evolved] Rework how elemental fae gain terrain bonuses"

Purpose of change

Elemental fae of any real power should never fail their spells if they're in their home terrains. Maybe some day magic_type can handle it, but for now we need EoCs.

Describe the solution

Swap the elemental fae EoCs around. Now, when you're in your native terrain, the Difficulty of all spells is reduced by one-half your total elemental fae traits. This pretty rapidly makes all spells trivial to cast as long as you're in an appropriate environment.

Change the penalty to reduce your caster level by 4, plus you don't get the benefit of the above EoC, making magic much harder outside the native environment.

Also, add the Arvore class to the Creeper Ascends the Wall spell (which was missing it), and split The Wind Blows, the Willow Bends into Arvore/Sylph versions so that it can benefit/suffer from these EoCs. Add a load EoC to handle the split for existing characters.

Describe alternatives you've considered

Testing

Checked in favored and unfavored environments, spells were benefited or penalized as appropriate.

Loaded a game that had the generic Wind Blows, the Willow Bends trait. It successfully converted to the Arvore version

Additional context

@github-actions github-actions bot added [JSON] Changes (can be) made in JSON Mods Issues related to mods or modding Mutations / Traits / Professions/ Hobbies Mutations / Traits / Professions/ Hobbies Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. Mechanics: Enchantments / Spells Enchantments and spells EOC: Effects On Condition Anything concerning Effects On Condition Mods: Xedra Evolved Anything to do with Xedra Evolved labels Jan 30, 2025
@github-actions github-actions bot requested a review from Maleclypse January 30, 2025 16:44
@github-actions github-actions bot added json-styled JSON lint passed, label assigned by github actions astyled astyled PR, label is assigned by github actions labels Jan 30, 2025
@github-actions github-actions bot added the BasicBuildPassed This PR builds correctly, label assigned by github actions label Jan 31, 2025
@Maleclypse Maleclypse merged commit 131e6a9 into CleverRaven:master Jan 31, 2025
28 of 29 checks passed
@Standing-Storm Standing-Storm deleted the paraclesian-success branch January 31, 2025 06:33
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astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions EOC: Effects On Condition Anything concerning Effects On Condition Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mechanics: Enchantments / Spells Enchantments and spells Mods: Xedra Evolved Anything to do with Xedra Evolved Mods Issues related to mods or modding Mutations / Traits / Professions/ Hobbies Mutations / Traits / Professions/ Hobbies
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2 participants