Call set_language even when LOCALIZE is off #66460
Merged
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Summary
None
Purpose of change
Fix #65640.
Describe the solution
Make sure
set_language
gets called even if localization is disabled, as that calls out toreload_names
, andNames::get
has a failsafe of "Tom" for when it doesn't have any names to generate from.Describe alternatives you've considered
Leave in this feature as a mod. Cataclysm: Tom Days Ahead.
Testing
Compiled with localization off and started created a world without being told it should be called "Tom".
Additional context