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Balance tactical helmets #45584
Balance tactical helmets #45584
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Balanced the tactical helmets, to make them less useless.
26 seems to little for the protection that it provides, also considering the increased weight of the helmet.
"weight": "1594 g", | ||
"volume": "2250 ml", | ||
"price": 25000, | ||
"price_postapoc": 2500, |
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I guess this is wrong. Sturdy helmets should be one of the first things to seek after the apocalypse, and thus they shouldn't cost mere $25. I'd set the price_postapoc
to at least of its pre-apocalypse value, or maybe even raise it a bit.
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also while you're at it, make it a string 🙏
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Strange, the army helmet was listed as 1500 postapoc.
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I've looked through the other items, and it seems that the postapoc pricing is relative. For example, the A7 Laser rifle, a more endgame item is 7500 postapoc, or 75$.
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also while you're at it, make it a string 🙏
what do you mean by "make it a string"
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We need a total overhaul of postapoc prices, so we can start with this helmet.
What's the actual difference between them? Maybe they could be simply merged into a single item if they're so similar. |
@Kelenius: A quick google shows me this: So tactical helmet > army helmet because tactical helmet can include a face protection, while army helmet does not have face protection at all. For CDDA purposes, let's say ALL tac helmets have face protection. |
The one covering the face would be |
In that case, I would indeed merge army helmet and tac_helmet (the one without face protection) into one. |
It would still be good to keep separate items - even if one's stats are just copied directly from the other - so that the stuff like the various police professions and zombies don't suddenly start showing up wearing army helmets. |
This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions. Please do not 'bump' or comment on this issue unless you are actively working on it. Stale issues, and stale issues that are closed are still considered. |
Summary
SUMMARY: Balance "Balance Tactical Helmets"
Purpose of change
The tactical helmets were essentially useless before. They boasted defensive stats only a 1/3 of the army helmet, while also being relatively rare in comparison. A quick search on google showed that the tactical helmets and army helmets are essentially the same, so I've decided to buff the Tactical helmets in order to make them a viable alternative.
Describe the solution
I balanced the Tactical helmets in terms of weight, volume, encumbrance, and protection value, while also giving them the same flags as the army helmet. This should make the tactical helmets comparable.
Describe alternatives you've considered
I've considered nerfing the army helmet, but reminded myself of the ESAPI vest and decided not to.
Testing
I ran the game and spawned them in to test if the JSON worked.