[Dark Skies Above] Alien Animals 1, Stray Tweaks #39823
Merged
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Summary
SUMMARY: Mods "Adds new alien fauna, tweaks Strays"
Purpose of change
Adds some new alien animals to spice up the wilds, and changes Strays slightly. Mostly buffs to make them a bit more comparable to regular z's, they're still a bit weaker than vanilla zombies.
Describe the solution
Alien Fauna
Stray Tweaks
attackmon
flag from bruisers and titans. Given how often they spawn because of a relatively limited upgrade pool, their proclivity to start throwing each other around like pro wrestlers tended to lag the game (smashing through vehicles to get to each other in particular) and clear out streets single-handedly. From a lore perspective: they're not really as chaotic as blob-mutated critters anyway.Testing
Loaded file and played through it. Looked for new fauna. Upped the fauna spawns to make them uncommon but not as rare as they were. Rejoiced when I saw moss lizzies. Tested the capabilities of various creatures: taming, etc.