Reset recoil when autotargeting without a previous target #38838
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Summary
SUMMARY: None
Purpose of change
Fixes #27322
Recoil would end up in an inconsistent state after aiming and firing at an empty square followed by auto-aiming at a nearby target.
Would probably also trigger on switching targets after the killing shot at a first target.
Describe the solution
When switching aim point to an automatically selected target without having a previous target, reset recoil to full.
Testing
As outlined in #27322, aim at the ground and fire when a NPC or monster is nearby. Then Re-enter the aiming menu.
Before: The nearby target would be selected and the aim level would be higher than expected.
After: The nearby target would be selected and the aim level is minimal.