Fixed overlapping vehicle parts check #37079
Merged
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Summary
SUMMARY: Bugfixes "Fixed overlapping vehicle parts check"
Purpose of change
Fixes #36638
Describe the solution
Rearranged condition check in
vehicle::smash
to make it correctly check overlapping parts with no location specified (like vehicle controls).For example, see similar check in
vehicle::can_mount
.Describe alternatives you've considered
None
Testing
Tested like described in #36638: no controls was destroyed immediately. Some damage starts to accumulate after a few juggernaut's smashes (usually on the outer parts first).
Looks correct.
cata_test-tiles - all tests passed
Additional context
None