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Move surgery related functions to Character #36877

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merged 11 commits into from
Jan 12, 2020

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Fris0uman
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@Fris0uman Fris0uman commented Jan 10, 2020

Summary

SUMMARY: Infrastructure "Move surgery related functions to Character"

Purpose of change

Part of #34721
Moves:

  • introduce_into_anesthesia
  • remove_bionic
  • bionics_adjusted_skill
  • bionics_pl_skill
  • can_install_bionics
  • bionic_installation_issues
  • get_used_bionics_slots
  • get_total_bionics_slots
  • get_free_bionics_slots
  • install_bionics
  • perform_install
  • bionics_install_failure
  • add_bionic
  • can_uninstall_bionic
  • uninstall_bionic
  • perform_uninstall
  • bionics_uninstall_failure
  • uninstall_bionic monster overload
  • bionics_uninstall_failure monster overload
  • has_enough_anesth
  • crafting_inventory
  • cached_moves
  • cached_position
  • cached_crafting_inventory

Describe the solution

Describe alternatives you've considered

Testing

Additional context

Needs #36875

@Fris0uman Fris0uman marked this pull request as ready for review January 12, 2020 09:47
@mlangsdorf mlangsdorf added [C++] Changes (can be) made in C++. Previously named `Code` Mechanics: Character / Player Character / Player mechanics Code: Infrastructure / Style / Static Analysis Code internal infrastructure and style labels Jan 12, 2020
@kevingranade kevingranade merged commit b1c34c7 into CleverRaven:master Jan 12, 2020
@Fris0uman Fris0uman deleted the move_surgery branch January 12, 2020 23:20
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[C++] Changes (can be) made in C++. Previously named `Code` Code: Infrastructure / Style / Static Analysis Code internal infrastructure and style Mechanics: Character / Player Character / Player mechanics
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3 participants