-
Notifications
You must be signed in to change notification settings - Fork 4.3k
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Magiclysm: Forest Tomb #36672
Magiclysm: Forest Tomb #36672
Conversation
seems cool and good |
" ################## ", | ||
" ################## ", | ||
" S ####..##>>##...### ", | ||
" ###$..........####S ", |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Also can't find x and $ in definitions. Are they monsters?
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
$ is weaker monsters.
x is loot.
I will probably reverse these two.
" S ", | ||
" T T ", | ||
" S ", | ||
" S " |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Looks like Travis feels you need one more row of terrain? I'm not sure why but that's what the test looked like to me.
After that add mentioned new item group.
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Loot and risk seem reasonable.
Requested change:
I'd suggest adding some upslopes to the outside of the ruin, like the LMOE shelter has, to make it a mound. If it's a man made tomb, use the smooth stone walls instead fo natural rock.
Optional:
For the underground area, if this is a tomb, adding some caskets or making a new sarcophagus furniture could help make it different from a natural cavern. If you want to keep it natural, there are also some new underground terrains you can add.
Adding some atmospheric items spawns like candles, mementos or forest litter will fill it out some. Even the corpse and heavily degraded clothing of past adventurers : ).
Closing this for certain amount of time. |
it seemed like it was coming together, so i hope to see it soon |
Summary
SUMMARY: Mods "Magiclysm: Forest Tomb"
Purpose of change
Add new low-tier dungeon to Magiclysm.
Describe the solution
Add forest tomb, small tomb in forest with few enemies, but decent chance to get animist books and low-tier magic tools,
Describe alternatives you've considered
Stay content with doing monsters and furniture only, if this location is poor quality too.
Additional context
I made pull request earlier to see reaction for that one.
I also need to add some monsters and add loot before actually releasing this.