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Fix npc's jumping from ledges or running into dangerous tiles #36475

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merged 1 commit into from
Dec 31, 2019

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Ramza13
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@Ramza13 Ramza13 commented Dec 26, 2019

Summary

SUMMARY: Bugfixes "Fixed NPCs being able to be pushed into danger."

Purpose of change

Fixes #20035
Fixes #29325

Describe the solution

Prevented npcs from being able to move onto open air or dangerous tiles

Describe alternatives you've considered

Testing

Additional context

@curstwist curstwist added <Bugfix> This is a fix for a bug (or closes open issue) NPC / Factions NPCs, AI, Speech, Factions, Ownership [C++] Changes (can be) made in C++. Previously named `Code` labels Dec 27, 2019
@kevingranade kevingranade merged commit 48df630 into CleverRaven:master Dec 31, 2019
@Ramza13 Ramza13 deleted the npc_ledge branch November 17, 2021 17:02
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<Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` NPC / Factions NPCs, AI, Speech, Factions, Ownership
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