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Summary
SUMMARY: Balance "Updates and increases pharmacy loot spawns"
Purpose of change
Pharmacies had generally poor loot for the risks. I've increased the variety and quantity of the possible spawns.
Describe the solution
Redid the item entries for easier loot placement. Added some item_groups to mimic the shelves in a regular pharmacy. I also increased the spawns to generally match the current trend. I've attached screen shots to give an idea of the results.
Describe alternatives you've considered
Less generous spawns, but the doors are alarmed and I can further enhance security based on feedback.
Testing
Spawned in world several times to check loot distribution.
Additional context