change scope of player::is_wielding() to Character #34960
Merged
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Summary
SUMMARY: Infrastructure "change scope of player::is_wielding() to Character"
Purpose of change
part of #34721
Describe the solution
changes scope of player::is_wielding() to Character. additionally, removes all the places where we have the duplicate code of
&weapon == &weap
that is the body ofis_wielding
.Testing
Compiled.