Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[Magiclysm] add black dragon lair #33950

Merged

Conversation

curstwist
Copy link
Contributor

Summary

SUMMARY: Mods "[Magiclysm] completes black dragon lair maps"

Purpose of change

Added items & monster spawns to the black dragon lair.
This will remain suppressed from game play until @KorGgenT is ready to release it.

Describe alternatives you've considered

Different mobs, different spawn rates.

Additional context

Lots of spoilers since this is a dungeon.

I'd like to rework the treasure rooms as enchanted items get added. For now it's a generous mix of the existing item groups. There is also general lair loot that traditional dragon hoard items like gold and silver objects.

entrance:
z0

z-1 : open arena type area. Minor loot, mix of wildlife and black dragon allies:
z-1

z-2:
dragon den area, open to cavern below
z-2

z-3:
general lair area with feeding pits, allied monsters.
z-3

z-4
deep water 'maze', this lets you get to z-3 areas. Dragons can move freely between -2 to -4 and probably -1 but I didn't see that happen.
z-4

@ZhilkinSerg ZhilkinSerg added [JSON] Changes (can be) made in JSON Mods: Magiclysm Anything to do with the Magiclysm mod Map / Mapgen Overmap, Mapgen, Map extras, Map display labels Sep 11, 2019
@Rivet-the-Zombie Rivet-the-Zombie merged commit 3fd9491 into CleverRaven:master Sep 12, 2019
@curstwist curstwist deleted the Magiclysm-Add-black-dragon-lair branch September 12, 2019 20:01
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
[JSON] Changes (can be) made in JSON Map / Mapgen Overmap, Mapgen, Map extras, Map display Mods: Magiclysm Anything to do with the Magiclysm mod
Projects
None yet
Development

Successfully merging this pull request may close these issues.

3 participants