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Quartering a corpse reduces each quarter's yield by a factor of 16, instead of 4 #45962

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Davi-DeGanne opened this issue Dec 10, 2020 · 0 comments · Fixed by #45963
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<Bug> This needs to be fixed

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@Davi-DeGanne
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Describe the bug

Quartering a corpse reduces each quarter's yield by a factor of 16, instead of 4.

Steps To Reproduce

  1. Debug in two animals of the same type.
  2. Do "kill all monsters" in debug menu.
  3. Animal 1: field dress -> full butcher
  4. Animal 2: field dress -> quarter -> full butcher (all 4 quarters)
  5. Pile 1 will have close to 4x as much meat as pile 2.

Expected behavior

Both procedures should yield similar amounts, or perhaps with a small penalty for quartering; certainly not a 75% penalty.

Versions and configuration

  • OS: Windows
    • OS Version: 10.0 1909
  • Game Version: 0.E-7242-gb71918d [64-bit]
  • Graphics Version: Tiles
  • Game Language: English
  • Mods loaded: [
    Dark Days Ahead [dda],
    Disable NPC Needs [no_npc_food]
    ]
satheon49 added a commit to satheon49/Cataclysm-DDA that referenced this issue Dec 10, 2020
@anothersimulacrum anothersimulacrum added the <Bug> This needs to be fixed label Dec 10, 2020
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