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Charcoal smoker fits more charcoal than its volume #27988

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l29ah opened this issue Jan 30, 2019 · 2 comments
Closed

Charcoal smoker fits more charcoal than its volume #27988

l29ah opened this issue Jan 30, 2019 · 2 comments
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<Bug> This needs to be fixed Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. Items / Item Actions / Item Qualities Items and how they work and interact

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@l29ah
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l29ah commented Jan 30, 2019

Describe the bug
The charcoal smoker is 4.5L and fits 200 charcoal inside that is 5L.
Also, converting wood into charcoal increases its volume it seems, so maybe charcoal unit volume should be lowered?

0.C-37176-g88c8f68af8-dirty

@Night-Pryanik Night-Pryanik added <Bug> This needs to be fixed Items / Item Actions / Item Qualities Items and how they work and interact Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. labels Jan 31, 2019
jeremyshannon added a commit to jeremyshannon/Cataclysm-DDA that referenced this issue Jan 31, 2019
@jeremyshannon
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I checked it out, and 10L of wood produces 5L of charcoal in game, which is about right, Where it was off is that it was like 97% of the weight of the input wood, when it should be about 25% according to wikipedia. The smoker being a Tardis is clearly off.

kevingranade pushed a commit that referenced this issue Feb 1, 2019
Fix for #27988
Also reduce charcoal weight to 25% that of input wood, as per wikipedia.
kevingranade pushed a commit that referenced this issue Feb 1, 2019
Fix for #27988
Also reduce charcoal weight to 25% that of input wood, as per wikipedia.
kevingranade added a commit that referenced this issue Feb 1, 2019
* 0.D-branch:
  Charcoal smoker shouldn't hold more charcoal than its own volume Fix for #27988 Also reduce charcoal weight to 25% that of input wood, as per wikipedia.
  Worker ants are brown
  set seed to same as other weather
  Updated plastic chunk from cash cards recipe
  Display both primary and secondary recipe skill requirements as uniform 'skill (lvl/req)' Display batch craft time savings in crafting GUI; Update comment describing recipe::required_skills_string
@kevingranade
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Fixed by #28004

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Labels
<Bug> This needs to be fixed Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. Items / Item Actions / Item Qualities Items and how they work and interact
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