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CleverRaven Cataclysm-DDA General Discussions
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💬 General Discussions
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💬 Welcome to Cataclysm-DDA Discussions!
OrganizationGeneral development organization issues -
You must be logged in to vote 💬 Mapgen documentation updating
<Documentation>Design documents, internal info, guides and help. [Markdown]Markdown issues and PRs Help WantedNot particularly urgent or easy (see Good First Issue for this), but help is appreciated with this! -
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You must be logged in to vote 💬 Failure rate clustering at high completion percentages
<Bug>This needs to be fixed Crafting / Construction / RecipesIncludes: Uncrafting / Disassembling Mechanics: Effects / Skills / StatsEffects / Skills / Stats -
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You must be logged in to vote 💬 Lore: Strange Temples
LoreGame lore, in-game communication. Also the Lore tab. -
You must be logged in to vote 💬 Modeling the recent events before the game start (warning: spoilers)
<Documentation>Design documents, internal info, guides and help. LoreGame lore, in-game communication. Also the Lore tab. -
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You must be logged in to vote 💬 Possible hypermetabolism bugs
Game: BalanceBalancing of (existing) in-game features. Mutations / Traits / Professions/ HobbiesMutations / Traits / Professions/ Hobbies Mechanics: Effects / Skills / StatsEffects / Skills / Stats -
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💬 capitalism, assholes, and GPL ( your thoughts on Steam release?)
OrganizationGeneral development organization issues (S4 - Invalid)wontfix / can't reproduce / notabug -
You must be logged in to vote 💬 weapon mods may not give an improvement when stats exceed a threshold
<Bug>This needs to be fixed Info / User InterfaceGame - player communication, menus, etc. Quality of LifeQoL: degree to which players are comfortable, and able to enjoy CDDA -
You must be logged in to vote 💬 Is Focus still needed/useful?
Mechanics: Effects / Skills / StatsEffects / Skills / Stats Mechanics: Character / PlayerCharacter / Player mechanics -
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