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Removed unused global variables
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ZhilkinSerg committed Dec 10, 2019
1 parent e384510 commit e5ad266
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Showing 33 changed files with 0 additions and 131 deletions.
3 changes: 0 additions & 3 deletions src/activity_handlers.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -106,15 +106,12 @@ static const skill_id skill_computer( "computer" );
static const species_id HUMAN( "HUMAN" );
static const species_id ZOMBIE( "ZOMBIE" );

static const efftype_id effect_bleed( "bleed" );
static const efftype_id effect_blind( "blind" );
static const efftype_id effect_narcosis( "narcosis" );
static const efftype_id effect_milked( "milked" );
static const efftype_id effect_sleep( "sleep" );
static const efftype_id effect_under_op( "under_operation" );
static const efftype_id effect_pet( "pet" );
static const efftype_id effect_controlled( "controlled" );
static const efftype_id effect_saddled( "saddled" );

static const trait_id trait_ILLITERATE( "ILLITERATE" );

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1 change: 0 additions & 1 deletion src/activity_item_handling.cpp
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Expand Up @@ -60,7 +60,6 @@ static const efftype_id effect_pet( "pet" );
static const zone_type_id zone_source_firewood( "SOURCE_FIREWOOD" );
static const zone_type_id z_loot_unsorted( "LOOT_UNSORTED" );

static const quality_id LIFT( "LIFT" );
static const quality_id WELD( "WELD" );

static const trap_str_id tr_firewood_source( "tr_firewood_source" );
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2 changes: 0 additions & 2 deletions src/avatar.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -72,14 +72,12 @@ static const efftype_id effect_depressants( "depressants" );
static const efftype_id effect_happy( "happy" );
static const efftype_id effect_irradiated( "irradiated" );
static const efftype_id effect_pkill( "pkill" );
static const efftype_id effect_riding( "riding" );
static const efftype_id effect_sad( "sad" );
static const efftype_id effect_sleep( "sleep" );
static const efftype_id effect_sleep_deprived( "sleep_deprived" );
static const efftype_id effect_slept_through_alarm( "slept_through_alarm" );
static const efftype_id effect_stim( "stim" );
static const efftype_id effect_stim_overdose( "stim_overdose" );
static const efftype_id effect_winded( "winded" );

static const bionic_id bio_eye_optic( "bio_eye_optic" );
static const bionic_id bio_memory( "bio_memory" );
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1 change: 0 additions & 1 deletion src/basecamp.cpp
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Expand Up @@ -37,7 +37,6 @@
#include "line.h"

static const zone_type_id z_camp_storage( "CAMP_STORAGE" );
static const zone_type_id z_loot_ignore( "LOOT_IGNORE" );

const std::map<point, base_camps::direction_data> base_camps::all_directions = {
// direction, direction id, tab order, direction abbreviation with bracket, direction tab title
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1 change: 0 additions & 1 deletion src/cata_tiles.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -84,7 +84,6 @@ static const std::array<std::string, 8> multitile_keys = {{
extern int fontwidth;
extern int fontheight;
static const efftype_id effect_ridden( "ridden" );
static const efftype_id effect_riding( "riding" );
static const std::string empty_string;
static const std::array<std::string, 12> TILE_CATEGORY_IDS = {{
"", // C_NONE,
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1 change: 0 additions & 1 deletion src/debug_menu.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -92,7 +92,6 @@ class vehicle;
#endif

#define dbg(x) DebugLog((x),D_GAME) << __FILE__ << ":" << __LINE__ << ": "
static const efftype_id effect_riding( "riding" );
static const efftype_id effect_flu( "flu" );
namespace debug_menu
{
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1 change: 0 additions & 1 deletion src/faction_camp.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -91,7 +91,6 @@ static const skill_id skill_swimming( "swimming" );
static const trait_id trait_DEBUG_HS( "DEBUG_HS" );

static const zone_type_id z_camp_storage( "CAMP_STORAGE" );
static const zone_type_id z_loot_ignore( "LOOT_IGNORE" );
static const zone_type_id z_camp_food( "CAMP_FOOD" );

struct mass_volume {
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12 changes: 0 additions & 12 deletions src/game.cpp
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Expand Up @@ -177,29 +177,20 @@ static const skill_id skill_survival( "survival" );
static const skill_id skill_electronics( "electronics" );
static const skill_id skill_computer( "computer" );

static const species_id ZOMBIE( "ZOMBIE" );
static const species_id PLANT( "PLANT" );

static const efftype_id effect_adrenaline_mycus( "adrenaline_mycus" );
static const efftype_id effect_alarm_clock( "alarm_clock" );
static const efftype_id effect_amigara( "amigara" );
static const efftype_id effect_assisted( "assisted" );
static const efftype_id effect_blind( "blind" );
static const efftype_id effect_boomered( "boomered" );
static const efftype_id effect_bouldering( "bouldering" );
static const efftype_id effect_contacts( "contacts" );
static const efftype_id effect_controlled( "controlled" );
static const efftype_id effect_deaf( "deaf" );
static const efftype_id effect_docile( "docile" );
static const efftype_id effect_downed( "downed" );
static const efftype_id effect_drunk( "drunk" );
static const efftype_id effect_emp( "emp" );
static const efftype_id effect_evil( "evil" );
static const efftype_id effect_flu( "flu" );
static const efftype_id effect_glowing( "glowing" );
static const efftype_id effect_has_bag( "has_bag" );
static const efftype_id effect_harnessed( "harnessed" );
static const efftype_id effect_hot( "hot" );
static const efftype_id effect_infected( "infected" );
static const efftype_id effect_laserlocked( "laserlocked" );
static const efftype_id effect_no_sight( "no_sight" );
Expand All @@ -208,15 +199,12 @@ static const efftype_id effect_onfire( "onfire" );
static const efftype_id effect_pacified( "pacified" );
static const efftype_id effect_paid( "paid" );
static const efftype_id effect_pet( "pet" );
static const efftype_id effect_relax_gas( "relax_gas" );
static const efftype_id effect_ridden( "ridden" );
static const efftype_id effect_riding( "riding" );
static const efftype_id effect_sleep( "sleep" );
static const efftype_id effect_stunned( "stunned" );
static const efftype_id effect_teleglow( "teleglow" );
static const efftype_id effect_tetanus( "tetanus" );
static const efftype_id effect_tied( "tied" );
static const efftype_id effect_visuals( "visuals" );
static const efftype_id effect_winded( "winded" );

static const bionic_id bio_remote( "bio_remote" );
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1 change: 0 additions & 1 deletion src/handle_action.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -72,7 +72,6 @@
static const efftype_id effect_alarm_clock( "alarm_clock" );
static const efftype_id effect_laserlocked( "laserlocked" );
static const efftype_id effect_relax_gas( "relax_gas" );
static const efftype_id effect_riding( "riding" );

static const bionic_id bio_remote( "bio_remote" );

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2 changes: 0 additions & 2 deletions src/iexamine.cpp
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Expand Up @@ -126,8 +126,6 @@ static const trait_id trait_THRESH_MARLOSS( "THRESH_MARLOSS" );
static const trait_id trait_THRESH_MYCUS( "THRESH_MYCUS" );
static const trap_str_id tr_unfinished_construction( "tr_unfinished_construction" );

static const zone_type_id z_loot_unsorted( "LOOT_UNSORTED" );

static void pick_plant( player &p, const tripoint &examp, const std::string &itemType,
ter_id new_ter,
bool seeds = false );
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8 changes: 0 additions & 8 deletions src/item.cpp
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Expand Up @@ -98,22 +98,14 @@ static const skill_id skill_cooking( "cooking" );
static const quality_id quality_jack( "JACK" );
static const quality_id quality_lift( "LIFT" );

static const species_id FISH( "FISH" );
static const species_id BIRD( "BIRD" );
static const species_id INSECT( "INSECT" );
static const species_id ROBOT( "ROBOT" );

static const efftype_id effect_cig( "cig" );
static const efftype_id effect_shakes( "shakes" );
static const efftype_id effect_sleep( "sleep" );
static const efftype_id effect_weed_high( "weed_high" );

static const material_id mat_leather( "leather" );
static const material_id mat_kevlar( "kevlar" );

static const fault_id fault_gun_dirt( "fault_gun_dirt" );
static const fault_id fault_gun_blackpowder( "fault_gun_blackpowder" );
static const fault_id fault_gun_unlubricated( "fault_gun_unlubricated" );

static const trait_id trait_small2( "SMALL2" );
static const trait_id trait_small_ok( "SMALL_OK" );
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5 changes: 0 additions & 5 deletions src/iuse.cpp
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Expand Up @@ -107,17 +107,14 @@

static const mtype_id mon_bee( "mon_bee" );
static const mtype_id mon_blob( "mon_blob" );
static const mtype_id mon_cat( "mon_cat" );
static const mtype_id mon_hologram( "mon_hologram" );
static const mtype_id mon_dog( "mon_dog" );
static const mtype_id mon_dog_thing( "mon_dog_thing" );
static const mtype_id mon_fly( "mon_fly" );
static const mtype_id mon_hallu_multicooker( "mon_hallu_multicooker" );
static const mtype_id mon_shadow( "mon_shadow" );
static const mtype_id mon_spore( "mon_spore" );
static const mtype_id mon_vortex( "mon_vortex" );
static const mtype_id mon_wasp( "mon_wasp" );
static const mtype_id mon_cow( "mon_cow" );

static const skill_id skill_firstaid( "firstaid" );
static const skill_id skill_survival( "survival" );
Expand Down Expand Up @@ -185,7 +182,6 @@ static const efftype_id effect_paincysts( "paincysts" );
static const efftype_id effect_panacea( "panacea" );
static const efftype_id effect_pet( "pet" );
static const efftype_id effect_poison( "poison" );
static const efftype_id effect_recover( "recover" );
static const efftype_id effect_ridden( "ridden" );
static const efftype_id effect_riding( "riding" );
static const efftype_id effect_run( "run" );
Expand Down Expand Up @@ -213,7 +209,6 @@ static const efftype_id effect_took_prozac_bad( "took_prozac_bad" );
static const efftype_id effect_took_prozac_visible( "took_prozac_visible" );
static const efftype_id effect_took_thorazine( "took_thorazine" );
static const efftype_id effect_took_thorazine_bad( "took_thorazine_bad" );
static const efftype_id effect_took_thorazine_visible( "took_thorazine_visible" );
static const efftype_id effect_took_xanax( "took_xanax" );
static const efftype_id effect_took_xanax_visible( "took_xanax_visible" );
static const efftype_id effect_valium( "valium" );
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4 changes: 0 additions & 4 deletions src/map.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -87,12 +87,8 @@ static const mtype_id mon_zombie( "mon_zombie" );

static const skill_id skill_traps( "traps" );

static const species_id ZOMBIE( "ZOMBIE" );

static const efftype_id effect_boomered( "boomered" );
static const efftype_id effect_crushed( "crushed" );
static const efftype_id effect_stunned( "stunned" );
static const efftype_id effect_riding( "riding" );

#define dbg(x) DebugLog((x),D_MAP) << __FILE__ << ":" << __LINE__ << ": "

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2 changes: 0 additions & 2 deletions src/map_field.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -70,8 +70,6 @@ static const efftype_id effect_corroding( "corroding" );
static const efftype_id effect_fungus( "fungus" );
static const efftype_id effect_onfire( "onfire" );
static const efftype_id effect_poison( "poison" );
static const efftype_id effect_relax_gas( "relax_gas" );
static const efftype_id effect_sap( "sap" );
static const efftype_id effect_stung( "stung" );
static const efftype_id effect_stunned( "stunned" );
static const efftype_id effect_teargas( "teargas" );
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1 change: 0 additions & 1 deletion src/melee.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -85,7 +85,6 @@ static const efftype_id effect_hit_by_player( "hit_by_player" );
static const efftype_id effect_lightsnare( "lightsnare" );
static const efftype_id effect_narcosis( "narcosis" );
static const efftype_id effect_poison( "poison" );
static const efftype_id effect_riding( "riding" );
static const efftype_id effect_stunned( "stunned" );

static const trait_id trait_CLAWS( "CLAWS" );
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5 changes: 0 additions & 5 deletions src/mission_start.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -26,19 +26,14 @@
#include "optional.h"
#include "rng.h"

static const mtype_id mon_charred_nightmare( "mon_charred_nightmare" );
static const mtype_id mon_dog( "mon_dog" );
static const mtype_id mon_jabberwock( "mon_jabberwock" );
static const mtype_id mon_zombie( "mon_zombie" );
static const mtype_id mon_zombie_brute( "mon_zombie_brute" );
static const mtype_id mon_zombie_dog( "mon_zombie_dog" );
static const mtype_id mon_zombie_electric( "mon_zombie_electric" );
static const mtype_id mon_zombie_hulk( "mon_zombie_hulk" );
static const mtype_id mon_zombie_master( "mon_zombie_master" );
static const mtype_id mon_zombie_necro( "mon_zombie_necro" );

static const efftype_id effect_infection( "infection" );

/* These functions are responsible for making changes to the game at the moment
* the mission is accepted by the player. They are also responsible for
* updating *miss with the target and any other important information.
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4 changes: 0 additions & 4 deletions src/monattack.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -72,13 +72,9 @@
#include "point.h"
#include "units.h"

static const mtype_id mon_ant( "mon_ant" );
static const mtype_id mon_ant_acid( "mon_ant_acid" );
static const mtype_id mon_ant_acid_larva( "mon_ant_acid_larva" );
static const mtype_id mon_ant_acid_soldier( "mon_ant_acid_soldier" );
static const mtype_id mon_ant_acid_queen( "mon_ant_acid_queen" );
static const mtype_id mon_ant_larva( "mon_ant_larva" );
static const mtype_id mon_ant_soldier( "mon_ant_soldier" );
static const mtype_id mon_biollante( "mon_biollante" );
static const mtype_id mon_blob( "mon_blob" );
static const mtype_id mon_blob_brain( "mon_blob_brain" );
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2 changes: 0 additions & 2 deletions src/mondeath.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -60,9 +60,7 @@ static const mtype_id mon_sewer_rat( "mon_sewer_rat" );
static const mtype_id mon_thing( "mon_thing" );
static const mtype_id mon_zombie_dancer( "mon_zombie_dancer" );
static const mtype_id mon_zombie_hulk( "mon_zombie_hulk" );
static const mtype_id mon_giant_cockroach( "mon_giant_cockroach" );
static const mtype_id mon_giant_cockroach_nymph( "mon_giant_cockroach_nymph" );
static const mtype_id mon_pregnant_giant_cockroach( "mon_pregnant_giant_cockroach" );

static const species_id ZOMBIE( "ZOMBIE" );
static const species_id BLOB( "BLOB" );
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1 change: 0 additions & 1 deletion src/monexamine.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -47,7 +47,6 @@ static const efftype_id effect_monster_armor( "monster_armor" );
static const efftype_id effect_paid( "paid" );
static const efftype_id effect_pet( "pet" );
static const efftype_id effect_tied( "tied" );
static const efftype_id effect_riding( "riding" );
static const efftype_id effect_ridden( "ridden" );
static const efftype_id effect_saddled( "monster_saddled" );
static const skill_id skill_survival( "survival" );
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4 changes: 0 additions & 4 deletions src/monmove.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -53,7 +53,6 @@ static const efftype_id effect_docile( "docile" );
static const efftype_id effect_downed( "downed" );
static const efftype_id effect_dragging( "dragging" );
static const efftype_id effect_grabbed( "grabbed" );
static const efftype_id effect_narcosis( "narcosis" );
static const efftype_id effect_no_sight( "no_sight" );
static const efftype_id effect_operating( "operating" );
static const efftype_id effect_pacified( "pacified" );
Expand All @@ -62,9 +61,6 @@ static const efftype_id effect_stunned( "stunned" );
static const efftype_id effect_harnessed( "harnessed" );

static const species_id ZOMBIE( "ZOMBIE" );
static const species_id BLOB( "BLOB" );
static const species_id ROBOT( "ROBOT" );
static const species_id WORM( "WORM" );

bool monster::wander()
{
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4 changes: 0 additions & 4 deletions src/monster.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -66,7 +66,6 @@ static const mtype_id mon_ant( "mon_ant" );
static const mtype_id mon_ant_fungus( "mon_ant_fungus" );
static const mtype_id mon_ant_queen( "mon_ant_queen" );
static const mtype_id mon_ant_soldier( "mon_ant_soldier" );
static const mtype_id mon_bee( "mon_bee" );
static const mtype_id mon_beekeeper( "mon_beekeeper" );
static const mtype_id mon_boomer( "mon_boomer" );
static const mtype_id mon_boomer_huge( "mon_boomer_huge" );
Expand Down Expand Up @@ -98,7 +97,6 @@ static const mtype_id mon_zombie_master( "mon_zombie_master" );
static const mtype_id mon_zombie_necro( "mon_zombie_necro" );
static const mtype_id mon_zombie_rot( "mon_zombie_rot" );
static const mtype_id mon_zombie_scientist( "mon_zombie_scientist" );
static const mtype_id mon_zombie_scorched( "mon_zombie_scorched" );
static const mtype_id mon_zombie_shrieker( "mon_zombie_shrieker" );
static const mtype_id mon_zombie_smoker( "mon_zombie_smoker" );
static const mtype_id mon_zombie_smoker_fungus( "mon_zombie_smoker_fungus" );
Expand Down Expand Up @@ -150,11 +148,9 @@ static const efftype_id effect_onfire( "onfire" );
static const efftype_id effect_pacified( "pacified" );
static const efftype_id effect_paralyzepoison( "paralyzepoison" );
static const efftype_id effect_poison( "poison" );
static const efftype_id effect_riding( "riding" );
static const efftype_id effect_ridden( "ridden" );
static const efftype_id effect_saddled( "saddled" );
static const efftype_id effect_run( "run" );
static const efftype_id effect_shrieking( "shrieking" );
static const efftype_id effect_stunned( "stunned" );
static const efftype_id effect_supercharged( "supercharged" );
static const efftype_id effect_tied( "tied" );
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3 changes: 0 additions & 3 deletions src/npcmove.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -77,17 +77,14 @@ static const efftype_id effect_catch_up( "catch_up" );
static const efftype_id effect_hallu( "hallu" );
static const efftype_id effect_hit_by_player( "hit_by_player" );
static const efftype_id effect_infected( "infected" );
static const efftype_id effect_infection( "infection" );
static const efftype_id effect_lying_down( "lying_down" );
static const efftype_id effect_under_op( "under_operation" );
static const efftype_id effect_no_sight( "no_sight" );
static const efftype_id effect_stunned( "stunned" );
static const efftype_id effect_onfire( "onfire" );
static const efftype_id effect_npc_run_away( "npc_run_away" );
static const efftype_id effect_npc_fire_bad( "npc_fire_bad" );
static const efftype_id effect_npc_flee_player( "npc_flee_player" );
static const efftype_id effect_npc_player_looking( "npc_player_still_looking" );
static const efftype_id effect_ridden( "ridden" );

// power source CBMs
static const bionic_id bio_advreactor( "bio_advreactor" );
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12 changes: 0 additions & 12 deletions src/npctalk.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -77,18 +77,6 @@ class basecamp;

static const skill_id skill_speech( "speech" );

static const efftype_id effect_allow_sleep( "allow_sleep" );
static const efftype_id effect_asked_for_item( "asked_for_item" );
static const efftype_id effect_asked_personal_info( "asked_personal_info" );
static const efftype_id effect_asked_to_follow( "asked_to_follow" );
static const efftype_id effect_asked_to_lead( "asked_to_lead" );
static const efftype_id effect_asked_to_train( "asked_to_train" );
static const efftype_id effect_bite( "bite" );
static const efftype_id effect_bleed( "bleed" );
static const efftype_id effect_currently_busy( "currently_busy" );
static const efftype_id effect_gave_quest_item( "gave_quest_item" );
static const efftype_id effect_infected( "infected" );
static const efftype_id effect_infection( "infection" );
static const efftype_id effect_lying_down( "lying_down" );
static const efftype_id effect_narcosis( "narcosis" );
static const efftype_id effect_npc_suspend( "npc_suspend" );
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4 changes: 0 additions & 4 deletions src/npctalk_funcs.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -67,10 +67,6 @@ static const efftype_id effect_lying_down( "lying_down" );
static const efftype_id effect_npc_suspend( "npc_suspend" );
static const efftype_id effect_sleep( "sleep" );
static const efftype_id effect_pet( "pet" );
static const efftype_id effect_controlled( "controlled" );
static const efftype_id effect_riding( "riding" );
static const efftype_id effect_ridden( "ridden" );
static const efftype_id effect_saddled( "monster_saddled" );

static const mtype_id mon_horse( "mon_horse" );
static const mtype_id mon_cow( "mon_cow" );
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