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juur committed Feb 2, 2025
1 parent a5cea8d commit dac5e42
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Showing 6 changed files with 10 additions and 27 deletions.
21 changes: 7 additions & 14 deletions data/json/overmap/map_extras.json
Original file line number Diff line number Diff line change
Expand Up @@ -177,8 +177,7 @@
"min_max_zlevel": [ -5, 5 ],
"sym": "P",
"color": "magenta",
"autonote": true,
"flags": [ "PORTAL" ]
"autonote": true
},
{
"id": "mx_portal_in",
Expand All @@ -189,8 +188,7 @@
"min_max_zlevel": [ -5, 5 ],
"sym": "P",
"color": "magenta",
"autonote": true,
"flags": [ "PORTAL" ]
"autonote": true
},
{
"id": "mx_exocrash_1",
Expand Down Expand Up @@ -249,8 +247,7 @@
"min_max_zlevel": [ -1, -1 ],
"sym": "S",
"color": "yellow",
"autonote": true,
"flags": [ "SPIDER" ]
"autonote": true
},
{
"id": "mx_house_wasp",
Expand All @@ -261,8 +258,7 @@
"min_max_zlevel": [ 0, 10 ],
"sym": "W",
"color": "yellow",
"autonote": true,
"flags": [ "WASP" ]
"autonote": true
},
{
"id": "mx_bugout",
Expand Down Expand Up @@ -584,8 +580,7 @@
"min_max_zlevel": [ 0, 9 ],
"sym": "W",
"color": "yellow",
"autonote": true,
"flags": [ "WASP" ]
"autonote": true
},
{
"id": "mx_nest_dermatik",
Expand All @@ -596,8 +591,7 @@
"min_max_zlevel": [ 0, 0 ],
"sym": "D",
"color": "brown",
"autonote": true,
"flags": [ "WASP" ]
"autonote": true
},
{
"id": "mx_prison_bus",
Expand Down Expand Up @@ -709,8 +703,7 @@
"name": { "str": "Beehive" },
"description": "An ordinary beehive.",
"generator": { "generator_method": "update_mapgen", "generator_id": "mx_beehive_natural" },
"min_max_zlevel": [ 0, 0 ],
"flags": [ "BEE" ]
"min_max_zlevel": [ 0, 0 ]
},
{
"id": "mx_worm_sign",
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6 changes: 3 additions & 3 deletions data/json/requirements/tailoring.json
Original file line number Diff line number Diff line change
Expand Up @@ -236,7 +236,7 @@
"type": "requirement",
"//": "35g per unit. Crafting cotton items, adjusted for tailoring rework. 3g+excessive weight of material is wasted, producing patches or scraps. Time needed is usually 30 minutes per unit if hand-stitching. This uses roughly 50 inches of thread to account for waste.",
"qualities": [ { "id": "SEW", "level": 1 }, { "id": "FABRIC_CUT", "level": 1 } ],
"components": [ [ [ "sheet_linen", 1 ], [ "sheet_cotton", 1 ] ], [ [ "filament", 5, "LIST" ] ] ]
"components": [ [ [ "sheet_cotton", 1 ] ], [ [ "filament", 5, "LIST" ] ] ]
},
{
"id": "tailoring_cotton_knitting",
Expand All @@ -250,14 +250,14 @@
"type": "requirement",
"//": "35g per unit. Crafting possibly-patchwork cotton items, adjusted for tailoring rework. Time needed is usually 30 minutes per unit if hand-stitching (most of the time actually needed goes into making a patchwork sheet)",
"qualities": [ { "id": "SEW", "level": 1 }, { "id": "FABRIC_CUT", "level": 1 } ],
"components": [ [ [ "sheet_linen", 1 ], [ "sheet_cotton", 1 ], [ "sheet_cotton_patchwork", 1 ] ], [ [ "filament", 5, "LIST" ] ] ]
"components": [ [ [ "sheet_cotton", 1 ], [ "sheet_cotton_patchwork", 1 ] ], [ [ "filament", 5, "LIST" ] ] ]
},
{
"id": "tailoring_cotton_patchwork_simple",
"type": "requirement",
"//": "35g per unit. Crafting possibly-patchwork cotton items, adjusted for tailoring rework. Time needed is usually 30 minutes per unit if hand-stitching (most of the time actually needed goes into making a patchwork sheet). Used for simpler items where precision cutting is less important.",
"qualities": [ { "id": "SEW", "level": 1 }, { "id": "CUT", "level": 1 } ],
"components": [ [ [ "sheet_linen", 1 ], [ "sheet_cotton", 1 ], [ "sheet_cotton_patchwork", 1 ] ], [ [ "filament", 5, "LIST" ] ] ]
"components": [ [ [ "sheet_cotton", 1 ], [ "sheet_cotton_patchwork", 1 ] ], [ [ "filament", 5, "LIST" ] ] ]
},
{
"id": "tailoring_cotton_small",
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1 change: 0 additions & 1 deletion src/flag.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -299,7 +299,6 @@ const flag_id flag_REMOVED_STOCK( "REMOVED_STOCK" );
const flag_id flag_REQUIRES_BALANCE( "REQUIRES_BALANCE" );
const flag_id flag_REQUIRES_TINDER( "REQUIRES_TINDER" );
const flag_id flag_RESTRICT_HANDS( "RESTRICT_HANDS" );
const flag_id flag_RETTABLE( "RETTABLE" );
const flag_id flag_REVIVE_SPECIAL( "REVIVE_SPECIAL" );
const flag_id flag_ROLLER_INLINE( "ROLLER_INLINE" );
const flag_id flag_ROLLER_ONE( "ROLLER_ONE" );
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1 change: 0 additions & 1 deletion src/flag.h
Original file line number Diff line number Diff line change
Expand Up @@ -305,7 +305,6 @@ extern const flag_id flag_REMOVED_STOCK;
extern const flag_id flag_REQUIRES_BALANCE;
extern const flag_id flag_REQUIRES_TINDER;
extern const flag_id flag_RESTRICT_HANDS;
extern const flag_id flag_RETTABLE;
extern const flag_id flag_REVIVE_SPECIAL;
extern const flag_id flag_ROLLER_INLINE;
extern const flag_id flag_ROLLER_ONE;
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4 changes: 0 additions & 4 deletions src/iexamine.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -159,8 +159,6 @@ static const furn_str_id furn_f_water_mill( "f_water_mill" );
static const furn_str_id furn_f_water_mill_active( "f_water_mill_active" );
static const furn_str_id furn_f_wind_mill( "f_wind_mill" );
static const furn_str_id furn_f_wind_mill_active( "f_wind_mill_active" );
static const furn_str_id furn_f_retting_empty( "f_retting_empty" );
static const furn_str_id furn_f_retting_full( "f_retting_full" );

static const itype_id itype_2x4( "2x4" );
static const itype_id itype_arm_splint( "arm_splint" );
Expand Down Expand Up @@ -7641,8 +7639,6 @@ iexamine_functions iexamine_functions_from_string( const std::string &function_n
{ "kiln_full", &iexamine::kiln_full },
{ "stook_empty", &iexamine::stook_empty },
{ "stook_full", &iexamine::stook_full },
{ "retting_empty", &iexamine::retting_empty },
{ "retting_full", &iexamine::retting_full },
{ "arcfurnace_empty", &iexamine::arcfurnace_empty },
{ "arcfurnace_full", &iexamine::arcfurnace_full },
{ "autoclave_empty", &iexamine::autoclave_empty },
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4 changes: 0 additions & 4 deletions src/iexamine.h
Original file line number Diff line number Diff line change
Expand Up @@ -173,10 +173,6 @@ ret_val<void> can_fertilize( Character &you, const tripoint_bub_ms &tile,
// Skill training common functions
void practice_survival_while_foraging( Character &who );

// Retting
void retting_empty( Character &, const tripoint_bub_ms &examp );
void retting_full( Character &, const tripoint_bub_ms &examp );

} // namespace iexamine

namespace iexamine_helper
Expand Down

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