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Merge pull request #19 from CleverRaven/master
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acidia authored Jul 22, 2018
2 parents 2db16e2 + c762328 commit 73e3313
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Showing 76 changed files with 29,898 additions and 4,256 deletions.
18 changes: 18 additions & 0 deletions data/json/flags.json
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Expand Up @@ -242,6 +242,12 @@
"context": [ "GENERIC", "TOOL" ],
"description": "This item can be stored in a scabbard of the appropriate size."
},
{
"id": "SHEATH_SPEAR",
"type": "json_flag",
"context": [ "GENERIC", "TOOL" ],
"description": "This item can be stored in a sling of the appropriate size."
},
{
"id": "SKINTIGHT",
"type": "json_flag",
Expand All @@ -250,6 +256,18 @@
"info": "This clothing <info>lies close</info> to the skin.",
"conflicts": [ "BELTED", "OUTER", "WAIST" ]
},
{
"id": "SLOWS_MOVEMENT",
"type": "json_flag",
"context": [ "ARMOR", "TOOL_ARMOR" ],
"info": "This clothing is restrictive and <bad>slows your movement speed</bad>."
},
{
"id": "SLOWS_THIRST",
"type": "json_flag",
"context": [ "ARMOR", "TOOL_ARMOR" ],
"info": "This clothing <good>slows your thirst</good> by reducing moisture loss."
},
{
"id": "STURDY",
"type": "json_flag",
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2 changes: 1 addition & 1 deletion data/json/furniture.json
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Expand Up @@ -2091,7 +2091,7 @@
"type" : "furniture",
"id" : "f_still",
"name": "still",
"description": "Invaluable equipment in brewery and chemisty, that distiles liquids.",
"description": "Invaluable equipment in brewery and chemisty, that distills liquids.",
"symbol": "^",
"color": "light_red",
"move_cost_mod": -1,
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11 changes: 9 additions & 2 deletions data/json/game_balance.json
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Expand Up @@ -32,14 +32,14 @@
"name": "GUN_DISPERSION_MULT_PRE_SKILL_THRESHOLD",
"info": "Gun dispersion multiplier for lack of skill before threshold. GUN_DISPERSION_MULT_POST_SKILL_THRESHOLD will be added on top of it. GUN_DISPERSION_MULT_POST_SKILL_THRESHOLD=3.75 GUN_DISPERSION_MULT_POST_SKILL_THRESHOLD=1.25 means that zero skill character gets 3.75 + 1.25 = 5 extra weapon diseprsion multiplier.",
"stype": "float",
"value": 3.75
"value": 4.5
},
{
"type": "EXTERNAL_OPTION",
"name": "GUN_DISPERSION_MULT_POST_SKILL_THRESHOLD",
"info": "Gun dispersion multiplier for lack of skill after threshold. 1.25 means that character with skill level 5 gets 1.25 extra weapon dispersion multiplier.",
"stype": "float",
"value": 1.25
"value": 1.5
},
{
"type": "EXTERNAL_OPTION",
Expand Down Expand Up @@ -97,6 +97,13 @@
"stype": "bool",
"value": false
},
{
"type": "EXTERNAL_OPTION",
"name": "SAFE_AUTODOC",
"info": "Makes autodoc operations completely safe, independent of the players skill",
"stype": "bool",
"value": false
},
{
"type": "EXTERNAL_OPTION",
"name": "FILTHY_WOUNDS",
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28 changes: 27 additions & 1 deletion data/json/items/armor.json
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Expand Up @@ -1169,6 +1169,32 @@
},
"flags": [ "BELTED", "OVERSIZE", "ALLOWS_NATURAL_ATTACKS", "WATER_FRIENDLY" ]
},
{
"id": "spearsling",
"type": "ARMOR",
"name": "spear strap",
"description": "A cloth strap tied around the torso for toting spears while keeping your hands free. You have to duck to get through doors while one's in it, though. Activate to holster/draw a weapon.",
"weight": 160,
"volume": 2,
"price": 5200,
"to_hit": -1,
"material": [ "leather" ],
"symbol": "[",
"color": "brown",
"covers": [ "TORSO" ],
"coverage": 5,
"encumbrance": 4,
"material_thickness": 1,
"use_action": {
"type": "holster",
"holster_prompt": "Holster spear",
"holster_msg": "You holster your %s.",
"max_volume": 14,
"draw_cost": 50,
"flags": [ "SHEATH_SPEAR" ]
},
"flags": [ "BELTED", "OVERSIZE", "ALLOWS_NATURAL_ATTACKS", "WATER_FRIENDLY" ]
},
{
"id": "bowhat",
"type": "ARMOR",
Expand Down Expand Up @@ -8076,7 +8102,7 @@
"encumbrance": 18,
"warmth": 15,
"material_thickness": 1,
"flags": [ "VARSIZE", "SKINTIGHT", "HOOD", "WATERPROOF" ]
"flags": [ "VARSIZE", "SKINTIGHT", "HOOD", "WATERPROOF", "SLOWS_THIRST", "SLOWS_MOVEMENT" ]
},
{
"id": "stockings",
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