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Releases: BAD-AL/NFL2K5Tool

Version 0.9.0.9

09 Nov 05:17
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New feature walkthrough: https://www.youtube.com/watch?v=0QkMhf44q9g

  1. PS2 (.max) Support
  2. Bug Fixes
  3. 'Check attributes' menus
  4. Enhanced face selection form
  5. Edit Coach form

0.9.0.0 Beta

14 Oct 07:19
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0.9.0.0 Beta Pre-release
Pre-release

Coaches are modifiable
Drag & Drop Save files & Text files into the editor
Input parser can now handle/process + apply:

  • formulas
  • AutoUpdatePBP
  • AutoUpdatePhoto
  • AutoUpdateDepthChart

0.8.0.0 Beta

18 May 23:57
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0.8.0.0 Beta Pre-release
Pre-release

Pretty functional release. Not fully tested, but pretty much works.
Suggested workflow:
Extract text from existing Gamesave, modify data, apply to copy of Base roster or copy of base franchise.

Pre-Alpha release

23 Nov 07:53
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Pre-Alpha release Pre-release
Pre-release

Support for modifying Players and schedule.
No signing yet (you'll need to open in Finn's editor for now to sign the save).

###Project Status:
Can read and write player data successfully!
Can read all 2317 players from save file and write them back with no file differences!
Can Schedule games; Specifying a year will auto update the dates in the Game (to 'close' dates, not the exact dates the games are actually played)

###Implemented features:

  1. Auto update depth chart.
  2. Auto update PBP (should possibly just update the text instead of the gamesave file directly)
  3. Auto update Photo (This could be improved by using player position information, should possibly just update the text instead of the gamesave file directly)
  4. works on Roster & Franchise
  5. Command line interface.
  6. Zip file management (Currently not signing).
  7. Scheduler.
  8. 'SET' Command support; SET(0x10, 0x2233) --> Sets the location 0x10 to '22' and location 0x11 to '33' in the gamesave file.