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(ready) Fantasy name generator (Attnam#363)
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file(GLOB FANTASYNAME_SOURCES namegen.cc namegen.h) | ||
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set(CMAKE_CXX_FLAGS "-std=c++11 ${CMAKE_CXX_FLAGS}") | ||
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add_library(fantasyname ${FANTASYNAME_SOURCES}) |
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.POSIX: | ||
.SUFFIXES: .cc | ||
CXX = c++ | ||
CXXFLAGS = -std=c++11 -Wall -Wextra -O3 -g3 | ||
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all: namegen | ||
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namegen: namegen.o example.o | ||
$(CXX) $(LDFLAGS) -o $@ namegen.o example.o $(LDLIBS) | ||
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namegen.o: namegen.cc | ||
example.o: example.cc | ||
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clean: | ||
rm -rf namegen namegen.o example.o | ||
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.cc.o: | ||
$(CXX) -c $(CXXFLAGS) -o $@ $< |
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# Fantasy Name Generator | ||
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Four implementations -- JavaScript, C++, Elisp, and Perl -- of the | ||
[name generator described at RinkWorks](http://rinkworks.com/namegen/). | ||
The JavaScript and C++ implementations are by far the most mature. | ||
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## JavaScript | ||
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The JavaScript version uses an optimizing template-compiler to create | ||
an efficient generator object. | ||
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```javascript | ||
var generator = NameGen.compile("sV'i"); | ||
generator.toString(); // => "entheu'loaf" | ||
generator.toString(); // => "honi'munch" | ||
``` | ||
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## C++ | ||
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The C++ version also uses a template-compiler (based on the one for JavaScript) | ||
to create an efficient generator object. It requires C++11. | ||
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```c++ | ||
NameGen::Generator generator("sV'i"); | ||
generator.toString(); // => "drai'sneeze" | ||
generator.toString(); // => "ardou'bumble" | ||
``` | ||
## Emacs Lisp | ||
The Emacs Lisp version doesn't include a parser. It operates on | ||
s-expressions. | ||
```el | ||
(fset 'generator (apply-partially #'namegen '(s V "'" i))) | ||
(generator) ; => "essei'knocker" | ||
(generator) ; => "tiaoe'nit" | ||
``` | ||
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## Perl | ||
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The Perl version is exceptionally slow, due to a slow parser. | ||
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```perl | ||
generate("sV'i"); # => "echoi'bum" | ||
``` |
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This is free and unencumbered software released into the public domain. | ||
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Anyone is free to copy, modify, publish, use, compile, sell, or | ||
distribute this software, either in source code form or as a compiled | ||
binary, for any purpose, commercial or non-commercial, and by any | ||
means. | ||
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In jurisdictions that recognize copyright laws, the author or authors | ||
of this software dedicate any and all copyright interest in the | ||
software to the public domain. We make this dedication for the benefit | ||
of the public at large and to the detriment of our heirs and | ||
successors. We intend this dedication to be an overt act of | ||
relinquishment in perpetuity of all present and future rights to this | ||
software under copyright law. | ||
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, | ||
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF | ||
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. | ||
IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR | ||
OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, | ||
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR | ||
OTHER DEALINGS IN THE SOFTWARE. | ||
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For more information, please refer to <http://unlicense.org/> |
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#include "namegen.h" | ||
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#include <stdio.h> | ||
#include <clocale> | ||
#include <iostream> | ||
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int main(int argc, char **argv) | ||
{ | ||
int num = 1; | ||
std::setlocale(LC_CTYPE, ""); | ||
if (argc < 2 || argc > 3 || (argc == 3 && (num = atoi(argv[2])) && num == -1)) { | ||
std::cerr << "Usage: " << argv[0] << " <pattern> [num]\n"; | ||
std::cerr << " pattern - Template for names to generate.\n"; | ||
std::cerr << " num - Number of names to generate.\n"; | ||
return 64; | ||
} | ||
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char * pattern = argv[1]; | ||
// std::cerr << "> pattern = " << pattern << "\n"; | ||
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NameGen::Generator generator(pattern); | ||
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std::cerr << "> combinations = " << generator.combinations() << "\n"; | ||
// std::cerr << "> min = " << generator.min() << "\n"; | ||
// std::cerr << "> max = " << generator.max() << "\n"; | ||
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for (int i = 0; i < num; i++) { | ||
std::cout << generator.toString() << "\n"; | ||
} | ||
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return 0; | ||
} |
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