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Preparing a release for QuantoDerive | ||
==================================== | ||
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Releases should be prepared on the target OS. First, ensure the heap is built | ||
for the version of poly that is going to be shipped with the bundle. This can be | ||
done by running the following in core: | ||
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make clean | ||
make heap-(osx|linux|windows)-dist | ||
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In Windows, this can be run inside of "git-bash", which ships with the Windows | ||
Git distribution. Next, from the scala directory, run the appropriate command | ||
to build the bundle. | ||
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dist/mk-osx.sh | ||
dist/mk-linux.sh | ||
dist/mk-windows.bat | ||
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Note the 'bat' file should be run from a DOS prompt, *NOT* git-bash. For | ||
Linux/OS X, you are done. For Windows, there is one more step. Open the AI | ||
file in dist/windows-dist in Advanced Installer, update the paths as necessary | ||
and build an MSI. | ||
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If dependencies change | ||
====================== | ||
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If the dependencies change, certain pieces of the bundling code need to be | ||
updated. "dist/osx-dist/Info.plist" needs to be updated in include any new | ||
JARs, as well as "dist/mk-linux-generic.sh". Also, the launcher executable | ||
"QuantoDerive.exe" will need to be regenerated using launch4j. | ||
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{ | ||
"name" : "GHZ/W theory", | ||
"core_name" : "ghz_w", | ||
"vertex_types" : { | ||
"GHZ" : { | ||
"value" : { | ||
"path" : "$.value", | ||
"validate_with_core" : false, | ||
"latex_constants" : false, | ||
"type" : "string" | ||
}, | ||
"style" : { | ||
"label" : { | ||
"position" : "inside", | ||
"fg_color" : [ 0.0, 0.0, 0.0 ] | ||
}, | ||
"stroke_color" : [ 0.0, 0.0, 0.0 ], | ||
"fill_color" : [ 1.0, 1.0, 1.0 ], | ||
"shape" : "circle" | ||
}, | ||
"default_data" : { | ||
"type" : "GHZ", | ||
"value" : "" | ||
} | ||
}, | ||
"W" : { | ||
"value" : { | ||
"path" : "$.value", | ||
"validate_with_core" : false, | ||
"latex_constants" : false, | ||
"type" : "string" | ||
}, | ||
"style" : { | ||
"label" : { | ||
"position" : "inside", | ||
"fg_color" : [ 1.0, 1.0, 1.0 ] | ||
}, | ||
"stroke_color" : [ 0.0, 0.0, 0.0 ], | ||
"fill_color" : [ 0.0, 0.0, 0.0 ], | ||
"shape" : "circle" | ||
}, | ||
"default_data" : { | ||
"type" : "W", | ||
"value" : "" | ||
} | ||
}, | ||
"GHZ2" : { | ||
"value" : { | ||
"path" : "$.value", | ||
"validate_with_core" : false, | ||
"latex_constants" : false, | ||
"type" : "string" | ||
}, | ||
"style" : { | ||
"label" : { | ||
"position" : "inside", | ||
"fg_color" : [ 1.0, 1.0, 1.0 ] | ||
}, | ||
"stroke_color" : [ 0.0, 0.0, 0.0 ], | ||
"fill_color" : [ 1.0, 0.0, 0.0 ], | ||
"shape" : "circle" | ||
}, | ||
"default_data" : { | ||
"type" : "GHZ2", | ||
"value" : "" | ||
} | ||
} | ||
}, | ||
"edge_types" : { | ||
"string" : { | ||
"value" : { | ||
"path" : "$.value", | ||
"validate_with_core" : false, | ||
"latex_constants" : false, | ||
"type" : "string" | ||
}, | ||
"style" : { | ||
"stroke_color" : [ 0.0, 0.0, 0.0 ], | ||
"stroke_width" : 1, | ||
"label" : { | ||
"position" : "center", | ||
"fg_color" : [ 0.0, 0.0, 1.0 ], | ||
"bg_color" : [ 0.8, 0.8, 1.0, 0.7 ] | ||
} | ||
}, | ||
"default_data" : { | ||
"type" : "string", | ||
"value" : "" | ||
} | ||
} | ||
}, | ||
"default_vertex_type" : "GHZ", | ||
"default_edge_type" : "string" | ||
} |
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