Releases: zorua98741/PS3-Rich-Presence-for-Discord
Releases · zorua98741/PS3-Rich-Presence-for-Discord
v1.9.5
merged st0rmw1ndz PR, recompiled .exe
v1.9.4-2
Changelog
- Added new persistent variable "hibernate time".
- Used when the PS3 is not detected on the network.
- Presence is now cleared when connection to PS3 is lost, assuming a retro game was not most recently mounted.
- Timer should be reset when exiting hibernation.
v1.9.3
Fixed newline characters (\n) in game title crashing the script.
v1.9.2
Applied bandaid fix for ANSII encoding issue to game name and thermal data while I try and find why this issue is happening in the first place.
v1.9.1
Hopefully fixed weird ANSI encoding encountered by some users
v1.9
Changelog:
- Added ability for user to disable time elapsed from config file.
- Added GameTDB as source for PS3 images by suggestion of AndreCox.
v1.8.1
Changelog:
- Rewritten (again).
- Functions should be much easier to maintain.
Implemented reading of database fromhttps://github.com/zorua98741/game-db-editor
for automatic images, no need to upload images to a Discord developer application for vast majority of PS3 games (as long as the user downloads the database).- Implemented nychron's Networkscan code.
Notes:
Currently option to disable temperature does not work.Currently option to use a single image for retro games does not work.Currently time elapsed is not shown.- Needs further testing, i.e.
If PS3 is not on the network and Networkscan completes, the script just closes. Need to implement only reading database if titleID changes from previous.exe has not been compiled.- Compatibility with
MacOSand Linux is currently unknown.- Script does not work on apple silicon, but should work on intel-based macs.
readme desperately needs to be rewritten.rewrite and remove jargonhave direct download link to .py/.exe
Bugs found:
First run of script crashes, running it again (once external config exists) fixes issue.Lazily fixed by reordering PyPresence to run before NetworkScan- When running with IDLE, command prompt opens every time the PS3 is pinged, not ideal.
titleID from previous game is still displayed in presence while on XMB
v1.7.2
Changelog:
- generalised conditions that need to be matched for the script to recognise a given webpage as belonging to webmanMOD
- recompiled .exe to use code that doesn't use self-recursion
v1.7.1
Changelog:
- 'game Image' now uses the titleID for PS3 games instead of the games name in order to give better language support, PS2 and PS1 goes unchanged
- this means that if you choose to update to this version you must update your Discord developer application art assets
- version info previously shown in the game name should now be removed
- titleID for PS3 games is shown when hovering over the large image
v1.8 [PRE-RELEASE]
This version of the script shows the possible future of PS3RPD, using an external text file to hold previously detected games and easily allow the user to change the name and image using the same or similar methods implemented in PS4RPD, currently v1.8 is very incomplete, and should only be downloaded for reading purposes, rather than use.
Changelog:
- completely rewritten
- some features are not yet implemented
- saving game info to external file
- checking external file for game info
- choosing between automatic and manual images
- PS2 and PS1 games are untested
- 'networkscan' has been added as an external dependency, however currently seems to cause issues with installation
- the .exe has not been updated