Releases
1.7.6
Steam Game Idler v1.7.6
Latest
Changelog
Improved the method for unlocking/locking all achievements, and updating multiple statistics in achievements manager
SGI no longer iterates through each achievement or statistic and unlocks or updates them. Instead they are now unlocked or updated in bulk
You will now see a single success
toast if the entire task is successful. Or an error
toast if the task fails at any point
The unlock
and lock
buttons in achievements manager
will now change state when clicked
They are still not a real-time reflection of the data stored on Steam's server. Changes can still take up to 5 minutes to be reflected in SGI
Refreshing the achievements list will result in the button's state reflecting the state on Steam's server again
Fixed an issue in the edit list modal
where if in list
was active and you removed the last game from the list you could not disable in list
Optimized Rust dependencies and build configuration
Reduced MSI installer size by ~2MB
Reduced final application installation footprint by ~7MB
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